| _createSoftMaterial(void) | ParticleUniverse::ParticleRenderer | protected | 
  | _destroyAll(void) | ParticleUniverse::LightRenderer |  | 
  | _getSortMode(void) const  | ParticleUniverse::LightRenderer | virtual | 
  | _makeNodesVisible(bool visible) | ParticleUniverse::LightRenderer | protected | 
  | _mRendererScale | ParticleUniverse::ParticleRenderer | protected | 
  | _notifyAttached(Ogre::Node *parent, bool isTagPoint=false) | ParticleUniverse::LightRenderer | virtual | 
  | _notifyCurrentCamera(Camera *cam) | ParticleUniverse::LightRenderer | virtual | 
  | _notifyDefaultDimensions(Real width, Real height, Real depth) | ParticleUniverse::LightRenderer | virtual | 
  | _notifyParticleQuota(size_t quota) | ParticleUniverse::LightRenderer | virtual | 
  | _notifyParticleResized(void) | ParticleUniverse::LightRenderer | virtual | 
  | _notifyParticleZRotated(void) | ParticleUniverse::ParticleRenderer | inlinevirtual | 
  | _notifyRescaled(const Vector3 &scale) | ParticleUniverse::ParticleRenderer | virtual | 
  | _notifyStart(void) | ParticleUniverse::ParticleRenderer | virtual | 
  | _notifyStop(void) | ParticleUniverse::ParticleRenderer | virtual | 
  | _prepare(ParticleTechnique *technique) | ParticleUniverse::LightRenderer | virtual | 
  | _processParticle(ParticleTechnique *particleTechnique, Particle *particle, Real timeElapsed, bool firstParticle) | ParticleUniverse::LightRenderer | inlinevirtual | 
  | _setMaterialName(const String &materialName) | ParticleUniverse::LightRenderer | virtual | 
  | _stripNameFromSoftPrefix(String &name) | ParticleUniverse::ParticleRenderer | protected | 
  | _unprepare(ParticleTechnique *technique) | ParticleUniverse::LightRenderer | virtual | 
  | _updateRenderQueue(Ogre::RenderQueue *queue, ParticlePool *pool) | ParticleUniverse::ParticleRenderer | virtual | 
  | addTextureCoords(const Real u, const Real v, const Real width, const Real height) | ParticleUniverse::ParticleRenderer |  | 
  | AliasType enum name | ParticleUniverse::IAlias |  | 
  | AT_AFFECTOR enum value | ParticleUniverse::IAlias |  | 
  | AT_BEHAVIOUR enum value | ParticleUniverse::IAlias |  | 
  | AT_EMITTER enum value | ParticleUniverse::IAlias |  | 
  | AT_EXTERN enum value | ParticleUniverse::IAlias |  | 
  | AT_HANDLER enum value | ParticleUniverse::IAlias |  | 
  | AT_OBSERVER enum value | ParticleUniverse::IAlias |  | 
  | AT_RENDERER enum value | ParticleUniverse::IAlias |  | 
  | AT_TECHNIQUE enum value | ParticleUniverse::IAlias |  | 
  | AT_UNDEFINED enum value | ParticleUniverse::IAlias |  | 
  | autoRotate | ParticleUniverse::ParticleRenderer |  | 
  | copyAttributesTo(ParticleRenderer *renderer) | ParticleUniverse::LightRenderer | virtual | 
  | copyParentAttributesTo(ParticleRenderer *renderer) | ParticleUniverse::ParticleRenderer | virtual | 
  | DEFAULT_ATT_CONSTANT | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_ATT_LINEAR | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_ATT_QUADRATIC | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_ATT_RANGE | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_DIFFUSE | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_FALLOFF | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_LIGHT_TYPE | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_POWER_SCALE | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_RENDER_QUEUE_GROUP | ParticleUniverse::ParticleRenderer | static | 
  | DEFAULT_SOFT_PARTICLES_CONTRAST_POWER | ParticleUniverse::ParticleRenderer | static | 
  | DEFAULT_SOFT_PARTICLES_DELTA | ParticleUniverse::ParticleRenderer | static | 
  | DEFAULT_SOFT_PARTICLES_SCALE | ParticleUniverse::ParticleRenderer | static | 
  | DEFAULT_SORTED | ParticleUniverse::ParticleRenderer | static | 
  | DEFAULT_SPECULAR | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_SPOT_INNER_ANGLE | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_SPOT_OUTER_ANGLE | ParticleUniverse::LightRenderer | static | 
  | DEFAULT_TEXTURECOORDS_COLUMNS | ParticleUniverse::ParticleRenderer | static | 
  | DEFAULT_TEXTURECOORDS_ROWS | ParticleUniverse::ParticleRenderer | static | 
  | DEFAULT_USE_SOFT_PARTICLES | ParticleUniverse::ParticleRenderer | static | 
  | getAliasName(void) const  | ParticleUniverse::IAlias | inline | 
  | getAliasType(void) const  | ParticleUniverse::IAlias | inline | 
  | getAttenuationConstant(void) const  | ParticleUniverse::LightRenderer |  | 
  | getAttenuationLinear(void) const  | ParticleUniverse::LightRenderer |  | 
  | getAttenuationQuadratic(void) const  | ParticleUniverse::LightRenderer |  | 
  | getAttenuationRange(void) const  | ParticleUniverse::LightRenderer |  | 
  | getFlashFrequency(void) const  | ParticleUniverse::LightRenderer |  | 
  | getFlashLength(void) const  | ParticleUniverse::LightRenderer |  | 
  | getLightType(void) const  | ParticleUniverse::LightRenderer |  | 
  | getNumTextureCoords(void) | ParticleUniverse::ParticleRenderer |  | 
  | getParentTechnique(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | getPowerScale(void) const  | ParticleUniverse::LightRenderer |  | 
  | getRendererType(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | getRenderQueueGroup(void) const  | ParticleUniverse::ParticleRenderer | virtual | 
  | getSoftParticlesContrastPower(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | getSoftParticlesDelta(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | getSoftParticlesScale(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | getSpecularColour(void) const  | ParticleUniverse::LightRenderer |  | 
  | getSpotlightFalloff(void) const  | ParticleUniverse::LightRenderer |  | 
  | getSpotlightInnerAngle(void) const  | ParticleUniverse::LightRenderer |  | 
  | getSpotlightOuterAngle(void) const  | ParticleUniverse::LightRenderer |  | 
  | getTextureCoords(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | getTextureCoordsColumns(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | getTextureCoordsRows(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | getUseSoftParticles(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | IAlias(void) | ParticleUniverse::IAlias | inline | 
  | IElement(void) | ParticleUniverse::IElement | inline | 
  | isFlashRandom(void) const  | ParticleUniverse::LightRenderer |  | 
  | isRendererInitialised(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | isSorted(void) const  | ParticleUniverse::ParticleRenderer |  | 
  | LightRenderer(void) | ParticleUniverse::LightRenderer |  | 
  | mAliasName | ParticleUniverse::IAlias | protected | 
  | mAliasType | ParticleUniverse::IAlias | protected | 
  | mAllVisualData | ParticleUniverse::LightRenderer | protected | 
  | mAttenuationConstant | ParticleUniverse::LightRenderer | protected | 
  | mAttenuationLinear | ParticleUniverse::LightRenderer | protected | 
  | mAttenuationQuadratic | ParticleUniverse::LightRenderer | protected | 
  | mAttenuationRange | ParticleUniverse::LightRenderer | protected | 
  | mBillboardSet | ParticleUniverse::ParticleRenderer | protected | 
  | mCullIndividual | ParticleUniverse::ParticleRenderer | protected | 
  | mDepth | ParticleUniverse::ParticleRenderer | protected | 
  | mDepthCheckEnabled | ParticleUniverse::ParticleRenderer | protected | 
  | mDepthWriteEnabled | ParticleUniverse::ParticleRenderer | protected | 
  | mFlashFrequency | ParticleUniverse::LightRenderer | protected | 
  | mFlashLength | ParticleUniverse::LightRenderer | protected | 
  | mFlashRandom | ParticleUniverse::LightRenderer | protected | 
  | mHeight | ParticleUniverse::ParticleRenderer | protected | 
  | mLightName | ParticleUniverse::LightRenderer | protected | 
  | mLights | ParticleUniverse::LightRenderer | protected | 
  | mLightType | ParticleUniverse::LightRenderer | protected | 
  | mNotifiedDepthMap | ParticleUniverse::ParticleRenderer | protected | 
  | mParentTechnique | ParticleUniverse::ParticleRenderer | protected | 
  | mPowerScale | ParticleUniverse::LightRenderer | protected | 
  | mQueueId | ParticleUniverse::ParticleRenderer | protected | 
  | mQuota | ParticleUniverse::LightRenderer | protected | 
  | mRendererInitialised | ParticleUniverse::ParticleRenderer | protected | 
  | mRendererType | ParticleUniverse::ParticleRenderer | protected | 
  | mSoftParticlesContrastPower | ParticleUniverse::ParticleRenderer | protected | 
  | mSoftParticlesDelta | ParticleUniverse::ParticleRenderer | protected | 
  | mSoftParticlesScale | ParticleUniverse::ParticleRenderer | protected | 
  | mSorted | ParticleUniverse::ParticleRenderer | protected | 
  | mSpecularColour | ParticleUniverse::LightRenderer | protected | 
  | mSpotlightFalloff | ParticleUniverse::LightRenderer | protected | 
  | mSpotlightInnerAngle | ParticleUniverse::LightRenderer | protected | 
  | mSpotlightOuterAngle | ParticleUniverse::LightRenderer | protected | 
  | mTextureCoordsColumns | ParticleUniverse::ParticleRenderer | protected | 
  | mTextureCoordsRows | ParticleUniverse::ParticleRenderer | protected | 
  | mTextureCoordsRowsAndColumnsSet | ParticleUniverse::ParticleRenderer | protected | 
  | mTextureCoordsSet | ParticleUniverse::ParticleRenderer | protected | 
  | mUseSoftParticles | ParticleUniverse::ParticleRenderer | protected | 
  | mUVList | ParticleUniverse::ParticleRenderer | protected | 
  | mVisible | ParticleUniverse::ParticleRenderer | protected | 
  | mVisualData | ParticleUniverse::LightRenderer | protected | 
  | mWidth | ParticleUniverse::ParticleRenderer | protected | 
  | ParticleRenderer(void) | ParticleUniverse::ParticleRenderer |  | 
  | setAliasName(String aliasName) | ParticleUniverse::IAlias | inline | 
  | setAliasType(AliasType aliasType) | ParticleUniverse::IAlias | inline | 
  | setAttenuationConstant(Real attenuationConstant) | ParticleUniverse::LightRenderer |  | 
  | setAttenuationLinear(Real attenuationLinear) | ParticleUniverse::LightRenderer |  | 
  | setAttenuationQuadratic(Real attenuationQuadratic) | ParticleUniverse::LightRenderer |  | 
  | setAttenuationRange(Real attenuationRange) | ParticleUniverse::LightRenderer |  | 
  | setFlashFrequency(Real flashFrequency) | ParticleUniverse::LightRenderer |  | 
  | setFlashLength(Real flashLength) | ParticleUniverse::LightRenderer |  | 
  | setFlashRandom(bool flashRandom) | ParticleUniverse::LightRenderer |  | 
  | setLightType(Ogre::Light::LightTypes lightType) | ParticleUniverse::LightRenderer |  | 
  | setParentTechnique(ParticleTechnique *parentTechnique) | ParticleUniverse::ParticleRenderer |  | 
  | setPowerScale(Real powerScale) | ParticleUniverse::LightRenderer |  | 
  | setRendererInitialised(bool rendererInitialised) | ParticleUniverse::ParticleRenderer |  | 
  | setRendererType(String rendererType) | ParticleUniverse::ParticleRenderer |  | 
  | setRenderQueueGroup(uint8 queueId) | ParticleUniverse::ParticleRenderer | virtual | 
  | setSoftParticlesContrastPower(Real softParticlesContrastPower) | ParticleUniverse::ParticleRenderer |  | 
  | setSoftParticlesDelta(Real softParticlesDelta) | ParticleUniverse::ParticleRenderer |  | 
  | setSoftParticlesScale(Real softParticlesScale) | ParticleUniverse::ParticleRenderer |  | 
  | setSorted(bool sorted) | ParticleUniverse::ParticleRenderer |  | 
  | setSpecularColour(const ColourValue &specularColour) | ParticleUniverse::LightRenderer |  | 
  | setSpotlightFalloff(Real spotlightFalloff) | ParticleUniverse::LightRenderer |  | 
  | setSpotlightInnerAngle(const Radian &spotlightInnerAngle) | ParticleUniverse::LightRenderer |  | 
  | setSpotlightOuterAngle(const Radian &spotlightOuterAngle) | ParticleUniverse::LightRenderer |  | 
  | setTextureCoordsColumns(uchar const textureCoordsColumns) | ParticleUniverse::ParticleRenderer |  | 
  | setTextureCoordsRows(uchar const textureCoordsRows) | ParticleUniverse::ParticleRenderer |  | 
  | setUseSoftParticles(bool useSoftParticles) | ParticleUniverse::ParticleRenderer |  | 
  | setVisible(bool visible=true) | ParticleUniverse::ParticleRenderer | inlinevirtual | 
  | ~IAlias(void) | ParticleUniverse::IAlias | inlinevirtual | 
  | ~IElement(void) | ParticleUniverse::IElement | inlinevirtual | 
  | ~LightRenderer(void) | ParticleUniverse::LightRenderer | virtual | 
  | ~ParticleRenderer(void) | ParticleUniverse::ParticleRenderer | virtual |