Particle Universe  1.2
ParticleUniverse::ParticleSystem Member List

This is the complete list of members for ParticleUniverse::ParticleSystem, including all inherited members.

_getCreator(void) const Ogre::MovableObject
_getLightList()Ogre::MovableObject
_getLodIndex(Real distance) const ParticleUniverse::ParticleSystemprotected
_getLodIndexSquaredDistance(Real squaredDistance) const ParticleUniverse::ParticleSystemprotected
_getManager(void) const Ogre::MovableObject
_getOriginalEnabled(void) const ParticleUniverse::Particle
_getParentNodeFullTransform(void) const Ogre::MovableObjectvirtual
_initForEmission(void)ParticleUniverse::ParticleSystemvirtual
_initForExpiration(ParticleTechnique *technique, Real timeElapsed)ParticleUniverse::ParticleSystemvirtual
_isMarkedForEmission(void) const ParticleUniverse::Particleinline
_markForEmission(void)ParticleUniverse::ParticleSystem
_notifyAttached(Ogre::Node *parent, bool isTagPoint=false)ParticleUniverse::ParticleSystemvirtual
_notifyCreator(MovableObjectFactory *fact)Ogre::MovableObjectvirtual
_notifyCurrentCamera(Camera *cam)ParticleUniverse::ParticleSysteminlinevirtual
_notifyEmissionChange(void)ParticleUniverse::ParticleSystem
_notifyManager(SceneManager *man)Ogre::MovableObjectvirtual
_notifyMoved(void)Ogre::MovableObjectvirtual
_notifyRescaled(void)ParticleUniverse::ParticleSystem
_notifyVelocityRescaled(void)ParticleUniverse::ParticleSystem
_process(ParticleTechnique *technique, Real timeElapsed)ParticleUniverse::ParticleSystemvirtual
_pushSystemEvent(EventType eventType)ParticleUniverse::ParticleSystemprotected
_releaseManualHardwareResources()Ogre::MovableObjectvirtual
_resetBounds(void)ParticleUniverse::ParticleSystem
_resetMarkForEmission(void)ParticleUniverse::ParticleSystem
_restoreManualHardwareResources()Ogre::MovableObjectvirtual
_setMarkedForEmission(bool markedForEmission)ParticleUniverse::Particleinline
_setOriginalEnabled(bool originalEnabled)ParticleUniverse::Particle
_update(Real timeElapsed)ParticleUniverse::ParticleSystem
_updateRenderQueue(Ogre::RenderQueue *queue)ParticleUniverse::ParticleSysteminlinevirtual
_updateTechniques(Real timeElapsed)ParticleUniverse::ParticleSystem
addEventFlags(uint32 flags)ParticleUniverse::Particleinline
addLodDistance(Real distance)ParticleUniverse::ParticleSystem
addParticleSystemListener(ParticleSystemListener *particleSystemListener)ParticleUniverse::ParticleSystem
addQueryFlags(uint32 flags)Ogre::MovableObject
addTechnique(ParticleTechnique *technique)ParticleUniverse::ParticleSystem
addVisibilityFlags(uint32 flags)Ogre::MovableObject
AnimableObject()Ogre::AnimableObject
calculateVelocity(void) const ParticleUniverse::Particle
calulateRotationOffset(void)ParticleUniverse::ParticleSysteminlineprotected
clearLodDistances(void)ParticleUniverse::ParticleSystem
clearShadowRenderableList(ShadowRenderableList &shadowRenderables)Ogre::MovableObjectstatic
copyAttributesTo(Particle *particle)ParticleUniverse::Particlevirtual
copyBehaviours(ParticleBehaviourList &behaviours)ParticleUniverse::Particle
createAnimableValue(const String &valueName)Ogre::MovableObjectvirtual
createTechnique(void)ParticleUniverse::ParticleSystem
DEFAULT_FAST_FORWARD_TIMEParticleUniverse::ParticleSystemstatic
DEFAULT_FIXED_TIMEOUTParticleUniverse::ParticleSystemstatic
DEFAULT_ITERATION_INTERVALParticleUniverse::ParticleSystemstatic
DEFAULT_KEEP_LOCALParticleUniverse::ParticleSystemstatic
DEFAULT_MAIN_CAMERA_NAMEParticleUniverse::ParticleSystemstatic
DEFAULT_MASSParticleUniverse::Particlestatic
DEFAULT_NON_VISIBLE_UPDATE_TIMEOUTParticleUniverse::ParticleSystemstatic
DEFAULT_SCALEParticleUniverse::ParticleSystemstatic
DEFAULT_SCALE_TIMEParticleUniverse::ParticleSystemstatic
DEFAULT_SCALE_VELOCITYParticleUniverse::ParticleSystemstatic
DEFAULT_SMOOTH_LODParticleUniverse::ParticleSystemstatic
DEFAULT_TIGHT_BOUNDINGBOXParticleUniverse::ParticleSystemstatic
DEFAULT_TTLParticleUniverse::Particlestatic
destroyAllTechniques(void)ParticleUniverse::ParticleSystem
destroyTechnique(ParticleTechnique *particleTechnique)ParticleUniverse::ParticleSystem
destroyTechnique(size_t index)ParticleUniverse::ParticleSystem
detachFromParent(void)Ogre::MovableObject
directionParticleUniverse::Particle
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)Ogre::MovableObjectstatic
fastForward(void)ParticleUniverse::ParticleSystem
getAnimableValueNames(void) const Ogre::MovableObject
getBehaviour(const String &behaviourType)ParticleUniverse::Particle
getBoundingBox(void) const ParticleUniverse::ParticleSystemvirtual
getBoundingRadius(void) const ParticleUniverse::ParticleSystemvirtual
getCastShadows(void) const Ogre::MovableObjectvirtual
getCategory(void) const ParticleUniverse::ParticleSysteminline
getCurrentCamera(void)ParticleUniverse::ParticleSystem
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const Ogre::MovableObjectvirtual
getDefaultQueryFlags()Ogre::MovableObjectstatic
getDefaultVisibilityFlags()Ogre::MovableObjectstatic
getDerivedOrientation(void) const ParticleUniverse::ParticleSystemvirtual
getDerivedPosition(void)ParticleUniverse::ParticleSystemvirtual
getEdgeList(void)Ogre::MovableObjectvirtual
getEventFlags(void) const ParticleUniverse::Particleinline
getFastForwardInterval(void) const ParticleUniverse::ParticleSystem
getFastForwardTime(void) const ParticleUniverse::ParticleSystem
getFixedTimeout(void) const ParticleUniverse::ParticleSystem
getIterationInterval(void) const ParticleUniverse::ParticleSystem
getLatestOrientation(void) const ParticleUniverse::ParticleSystem
getLightCapBounds(void) const Ogre::MovableObjectvirtual
getLightMask() const Ogre::MovableObject
getListener(void) const Ogre::MovableObject
getLodDistances(void) const ParticleUniverse::ParticleSystem
getMainCamera(void)ParticleUniverse::ParticleSystem
getMainCameraName(void) const ParticleUniverse::ParticleSystem
getMovableType(void) const ParticleUniverse::ParticleSystemvirtual
getName(void) const Ogre::MovableObject
getNonVisibleUpdateTimeout(void) const ParticleUniverse::ParticleSystem
getNumberOfEmittedParticles(void)ParticleUniverse::ParticleSysteminline
getNumberOfEmittedParticles(Particle::ParticleType particleType)ParticleUniverse::ParticleSysteminline
getNumEmittedTechniques(void) const ParticleUniverse::ParticleSystem
getNumTechniques(void) const ParticleUniverse::ParticleSystem
getParentNode(void) const Ogre::MovableObject
getParentSceneNode(void) const Ogre::MovableObject
getPauseTime(void) const ParticleUniverse::ParticleSystem
getPointExtrusionDistance(const Light *l) const Ogre::MovableObjectvirtual
getQueryFlags(void) const Ogre::MovableObject
getReceivesShadows()Ogre::MovableObject
getRenderingDistance(void) const Ogre::MovableObject
getRenderingMinPixelSize() const Ogre::MovableObject
getRenderQueueGroup(void) const Ogre::MovableObject
getResourceGroupName(void) const ParticleUniverse::ParticleSysteminline
getScale(void) const ParticleUniverse::ParticleSystem
getScaleTime(void) const ParticleUniverse::ParticleSystem
getScaleVelocity(void) const ParticleUniverse::ParticleSystem
getSceneManager(void)ParticleUniverse::ParticleSystem
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0)Ogre::MovableObjectvirtual
getState(void) const ParticleUniverse::ParticleSysteminline
getTechnique(size_t index) const ParticleUniverse::ParticleSystem
getTechnique(const String &name) const ParticleUniverse::ParticleSystem
getTemplateName(void) const ParticleUniverse::ParticleSystem
getTimeElapsedSinceStart(void) const ParticleUniverse::ParticleSysteminline
getTypeFlags(void) const Ogre::MovableObjectvirtual
getUserAny(void) const Ogre::MovableObject
getUserObjectBindings()Ogre::MovableObject
getUserObjectBindings() const Ogre::MovableObject
getVisibilityFlags(void) const Ogre::MovableObject
getVisible(void) const Ogre::MovableObject
getWorldBoundingBox(bool derive=false) const Ogre::MovableObjectvirtual
getWorldBoundingSphere(bool derive=false) const Ogre::MovableObjectvirtual
hasEdgeList(void)Ogre::MovableObjectvirtual
hasEventFlags(uint32 flags) const ParticleUniverse::Particleinline
hasExternType(const String &externType) const ParticleUniverse::ParticleSystem
hasMainCamera(void)ParticleUniverse::ParticleSystem
hasRotatedBetweenUpdates(void) const ParticleUniverse::ParticleSystem
hasTightBoundingBox(void) const ParticleUniverse::ParticleSystem
IElement(void)ParticleUniverse::IElementinline
isAttached(void) const Ogre::MovableObject
isDebugDisplayEnabled(void) const Ogre::MovableObject
isEnabled(void) const ParticleUniverse::Particlevirtual
isFreezed(void) const ParticleUniverse::Particle
isInScene(void) const Ogre::MovableObjectvirtual
isKeepLocal(void) const ParticleUniverse::ParticleSystem
isParentIsTagPoint(void)ParticleUniverse::ParticleSysteminline
isParentTagPoint() const Ogre::MovableObject
isSmoothLod(void) const ParticleUniverse::ParticleSysteminline
isStopFade(void)ParticleUniverse::ParticleSystem
isVisible(void) const Ogre::MovableObjectvirtual
latestPositionParticleUniverse::Particle
LodDistanceConstIterator typedefParticleUniverse::ParticleSystem
LodDistanceIterator typedefParticleUniverse::ParticleSystem
LodDistanceList typedefParticleUniverse::ParticleSystem
mAABBParticleUniverse::ParticleSystemprotected
makeParticleLocal(Particle *particle)ParticleUniverse::ParticleSystem
massParticleUniverse::Particle
mAtLeastOneParticleEmittedParticleUniverse::ParticleSystemprotected
mBehavioursParticleUniverse::Particleprotected
mBoundingRadiusParticleUniverse::ParticleSystemprotected
mBoundsAutoUpdateParticleUniverse::ParticleSystemprotected
mBoundsUpdateTimeParticleUniverse::ParticleSystemprotected
mCategoryParticleUniverse::ParticleSystemprotected
mCurrentCameraParticleUniverse::ParticleSystemprotected
mDerivedPositionParticleUniverse::Particleprotected
mEnabledParticleUniverse::Particleprotected
mEventFlagsParticleUniverse::Particleprotected
mFastForwardIntervalParticleUniverse::ParticleSystemprotected
mFastForwardSetParticleUniverse::ParticleSystemprotected
mFastForwardTimeParticleUniverse::ParticleSystemprotected
mFixedTimeoutParticleUniverse::ParticleSystemprotected
mFixedTimeoutSetParticleUniverse::ParticleSystemprotected
mFreezedParticleUniverse::Particleprotected
mIterationIntervalParticleUniverse::ParticleSystemprotected
mIterationIntervalSetParticleUniverse::ParticleSystemprotected
mKeepLocalParticleUniverse::ParticleSystemprotected
mLastLodIndexParticleUniverse::ParticleSystemprotected
mLastVisibleFrameParticleUniverse::ParticleSystemprotected
mLatestOrientationParticleUniverse::ParticleSystemprotected
mLodDistanceListParticleUniverse::ParticleSystemprotected
mMainCameraNameParticleUniverse::ParticleSystemprotected
mMainCameraNameSetParticleUniverse::ParticleSystemprotected
mMarkedForEmissionParticleUniverse::Particleprotected
mNonvisibleUpdateTimeoutParticleUniverse::ParticleSystemprotected
mNonvisibleUpdateTimeoutSetParticleUniverse::ParticleSystemprotected
mOriginalBoundsUpdateTimeParticleUniverse::ParticleSystemprotected
mOriginalEnabledParticleUniverse::Particleprotected
mOriginalEnabledSetParticleUniverse::Particleprotected
mOriginalFastForwardSetParticleUniverse::ParticleSystemprotected
MovableObject()Ogre::MovableObject
MovableObject(const String &name)Ogre::MovableObject
mParticleSystemListenerListParticleUniverse::ParticleSystemprotected
mParticleSystemScaleParticleUniverse::ParticleSystemprotected
mParticleSystemScaleTimeParticleUniverse::ParticleSystemprotected
mParticleSystemScaleVelocityParticleUniverse::ParticleSystemprotected
mPauseTimeParticleUniverse::ParticleSystemprotected
mPauseTimeElapsedParticleUniverse::ParticleSystemprotected
mPauseTimeSetParticleUniverse::ParticleSystemprotected
mResourceGroupNameParticleUniverse::ParticleSystemprotected
mRotationCentreParticleUniverse::ParticleSystemprotected
mRotationOffsetParticleUniverse::ParticleSystemprotected
mSceneManagerParticleUniverse::ParticleSystemprotected
mSmoothLodParticleUniverse::ParticleSystemprotected
mStateParticleUniverse::ParticleSystemprotected
mStopFadeSetParticleUniverse::ParticleSystemprotected
mSuppressNotifyEmissionChangeParticleUniverse::ParticleSystemprotected
mTechniquesParticleUniverse::ParticleSystemprotected
mTemplateNameParticleUniverse::ParticleSystemprotected
mTightBoundingBoxParticleUniverse::ParticleSystemprotected
mTimeControllerParticleUniverse::ParticleSystemprotected
mTimeElapsedSinceStartParticleUniverse::ParticleSystemprotected
mTimeSinceLastUpdateParticleUniverse::ParticleSystemprotected
mTimeSinceLastVisibleParticleUniverse::ParticleSystemprotected
mUseControllerParticleUniverse::ParticleSystemprotected
mUserDefinedObjectParticleUniverse::Particle
operator=(const ParticleSystem &ps)ParticleUniverse::ParticleSystem
originalDirectionParticleUniverse::Particle
originalDirectionLengthParticleUniverse::Particle
originalPositionParticleUniverse::Particle
originalScaledDirectionLengthParticleUniverse::Particle
originalVelocityParticleUniverse::Particle
parentEmitterParticleUniverse::Particle
Particle(void)ParticleUniverse::Particleinline
ParticleBehaviourIterator typedefParticleUniverse::Particle
ParticleBehaviourList typedefParticleUniverse::Particle
ParticleSystem(const String &name)ParticleUniverse::ParticleSystem
ParticleSystem(const String &name, const String &resourceGroupName)ParticleUniverse::ParticleSystem
ParticleSystemListenerIterator typedefParticleUniverse::ParticleSystem
ParticleSystemListenerList typedefParticleUniverse::ParticleSystem
ParticleSystemState enum nameParticleUniverse::ParticleSystem
ParticleTechniqueConstIterator typedefParticleUniverse::ParticleSystem
ParticleTechniqueIterator typedefParticleUniverse::ParticleSystem
ParticleTechniqueList typedefParticleUniverse::ParticleSystem
ParticleType enum nameParticleUniverse::Particle
particleTypeParticleUniverse::Particle
pause(void)ParticleUniverse::ParticleSystem
pause(Real pauseTime)ParticleUniverse::ParticleSystem
PEF_COLLIDED enum valueParticleUniverse::Particle
PEF_EMITTED enum valueParticleUniverse::Particle
PEF_EXPIRED enum valueParticleUniverse::Particle
physicsActorParticleUniverse::Particle
positionParticleUniverse::Particle
prepare(void)ParticleUniverse::ParticleSystem
PSS_PAUSED enum valueParticleUniverse::ParticleSystem
PSS_PREPARED enum valueParticleUniverse::ParticleSystem
PSS_STARTED enum valueParticleUniverse::ParticleSystem
PSS_STOPPED enum valueParticleUniverse::ParticleSystem
PT_AFFECTOR enum valueParticleUniverse::Particle
PT_EMITTER enum valueParticleUniverse::Particle
PT_SYSTEM enum valueParticleUniverse::Particle
PT_TECHNIQUE enum valueParticleUniverse::Particle
PT_VISUAL enum valueParticleUniverse::Particle
pushEvent(ParticleUniverseEvent &particleUniverseEvent)ParticleUniverse::ParticleSystem
queryLights(void) const Ogre::MovableObject
removeEventFlags(uint32 flags)ParticleUniverse::Particleinline
removeParticleSystemListener(ParticleSystemListener *particleSystemListener)ParticleUniverse::ParticleSystem
removeQueryFlags(uint32 flags)Ogre::MovableObject
removeTechnique(ParticleTechnique *technique)ParticleUniverse::ParticleSystem
removeVisibilityFlags(uint32 flags)Ogre::MovableObject
ReservedParticleEventFlags enum nameParticleUniverse::Particle
resume(void)ParticleUniverse::ParticleSystem
rotationOffset(Vector3 &pos)ParticleUniverse::ParticleSystem
setBoundsAutoUpdated(bool autoUpdate, Real stopIn=0.0f)ParticleUniverse::ParticleSystem
setCastShadows(bool enabled)Ogre::MovableObject
setCategory(const String &category)ParticleUniverse::ParticleSysteminline
setDebugDisplayEnabled(bool enabled)Ogre::MovableObject
setDefaultQueryFlags(uint32 flags)Ogre::MovableObjectstatic
setDefaultVisibilityFlags(uint32 flags)Ogre::MovableObjectstatic
setEnabled(bool enabled)ParticleUniverse::ParticleSystemvirtual
setEventFlags(uint32 flags)ParticleUniverse::Particleinline
setFastForward(Real time, Real interval)ParticleUniverse::ParticleSystem
setFixedTimeout(const Real fixedTimeout)ParticleUniverse::ParticleSystem
setFreezed(bool freezed)ParticleUniverse::Particle
setIterationInterval(const Real iterationInterval)ParticleUniverse::ParticleSystem
setKeepLocal(bool keepLocal)ParticleUniverse::ParticleSystem
setLightMask(uint32 lightMask)Ogre::MovableObject
setListener(Listener *listener)Ogre::MovableObject
setLodDistances(const LodDistanceList &lodDistances)ParticleUniverse::ParticleSystem
setMainCamera(Camera *camera)ParticleUniverse::ParticleSystem
setMainCameraName(String cameraName)ParticleUniverse::ParticleSystem
setNonVisibleUpdateTimeout(Real timeout)ParticleUniverse::ParticleSystem
setPauseTime(Real pauseTime)ParticleUniverse::ParticleSystem
setQueryFlags(uint32 flags)Ogre::MovableObject
setRenderingDistance(Real dist)Ogre::MovableObject
setRenderingMinPixelSize(Real pixelSize)Ogre::MovableObject
setRenderQueueGroup(uint8 queueId)ParticleUniverse::ParticleSystemvirtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)Ogre::MovableObjectvirtual
setResourceGroupName(const String &resourceGroupName)ParticleUniverse::ParticleSysteminline
setScale(const Vector3 &scale)ParticleUniverse::ParticleSystem
setScaleTime(const Real &scaleTime)ParticleUniverse::ParticleSystem
setScaleVelocity(const Real &scaleVelocity)ParticleUniverse::ParticleSystem
setSceneManager(Ogre::SceneManager *sceneManager)ParticleUniverse::ParticleSystem
setSmoothLod(bool smoothLod)ParticleUniverse::ParticleSysteminline
setTemplateName(const String &templateName)ParticleUniverse::ParticleSystem
setTightBoundingBox(bool tightBoundingBox)ParticleUniverse::ParticleSystem
setUseController(bool useController)ParticleUniverse::ParticleSystem
setUserAny(const Any &anything)Ogre::MovableObject
setVisibilityFlags(uint32 flags)Ogre::MovableObject
setVisible(bool visible)Ogre::MovableObject
ShadowRenderableList typedefOgre::MovableObject
ShadowRenderableListIterator typedefOgre::MovableObject
start(void)ParticleUniverse::ParticleSystem
start(Real stopTime)ParticleUniverse::ParticleSystem
startAndStopFade(Real stopTime)ParticleUniverse::ParticleSystem
stop(void)ParticleUniverse::ParticleSystem
stop(Real stopTime)ParticleUniverse::ParticleSystem
stopFade(void)ParticleUniverse::ParticleSystem
stopFade(Real stopTime)ParticleUniverse::ParticleSystem
suppressNotifyEmissionChange(bool suppress)ParticleUniverse::ParticleSystem
timeFractionParticleUniverse::Particle
timeToLiveParticleUniverse::Particle
totalTimeToLiveParticleUniverse::Particle
visitRenderables(Ogre::Renderable::Visitor *visitor, bool debugRenderables=false)ParticleUniverse::ParticleSysteminlinevirtual
visualDataParticleUniverse::Particle
~AnimableObject()Ogre::AnimableObjectvirtual
~IElement(void)ParticleUniverse::IElementinlinevirtual
~MovableObject()Ogre::MovableObjectvirtual
~Particle(void)ParticleUniverse::Particlevirtual
~ParticleSystem(void)ParticleUniverse::ParticleSystemvirtual
~ShadowCaster()Ogre::ShadowCastervirtual