Particle Universe
1.2
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#include <ParticleUniverseMeshSurfaceEmitter.h>
Public Attributes | |
Vector3 | position |
Vector3 | normal |
The struct is used to return both the position and the normal
Vector3 ParticleUniverse::Triangle::PositionAndNormal::normal |
Vector3 ParticleUniverse::Triangle::PositionAndNormal::position |