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  | OgreTextureUnitState (OgrePass *parent, const std::string &name) | 
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virtual void  | setTextureName (const std::string &textureName) | 
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void  | setProperty (const std::string &name, PropertyValuePtr &value, PropertySetGet *context) | 
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◆ setPropertyOverride()
  
  
      
        
          | virtual bool sh::OgreTextureUnitState::setPropertyOverride  | 
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          const std::string &  | 
          name,  | 
         
        
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          PropertyValuePtr &  | 
          value,  | 
         
        
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          PropertySetGet *  | 
          context  | 
         
        
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          ) | 
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protectedvirtual   | 
  
 
- Returns
 - true if the specified property was found, or false otherwise 
 
Reimplemented from sh::TextureUnitState.
 
 
The documentation for this class was generated from the following file: