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| OgreTextureUnitState (OgrePass *parent, const std::string &name) |
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virtual void | setTextureName (const std::string &textureName) |
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void | setProperty (const std::string &name, PropertyValuePtr &value, PropertySetGet *context) |
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◆ setPropertyOverride()
virtual bool sh::OgreTextureUnitState::setPropertyOverride |
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const std::string & |
name, |
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PropertyValuePtr & |
value, |
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PropertySetGet * |
context |
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) |
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protectedvirtual |
- Returns
- true if the specified property was found, or false otherwise
Reimplemented from sh::TextureUnitState.
The documentation for this class was generated from the following file: