OGRE
2.1
Object-Oriented Graphics Rendering Engine
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OgreBoneArrayMemoryManager.h File Reference
#include "
OgreArrayMemoryManager.h
"
Classes
class
Ogre::BoneArrayMemoryManager
Implementation to create the
Transform
variables needed by Bones.
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Namespaces
namespace
Ogre
OgreMain
include
Math
Array
OgreBoneArrayMemoryManager.h
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