OGRE
2.1
Object-Oriented Graphics Rendering Engine
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OgreBoneTransform.h File Reference
#include "
OgreArrayMatrixAf4x3.h
"
#include "
OgreArrayMemoryManager.h
"
Classes
struct
Ogre::BoneTransform
Represents the transform of a single object, arranged in SoA (Structure of Arrays)
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Namespaces
namespace
Ogre
OgreMain
include
Math
Array
OgreBoneTransform.h
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1.9.8