OGRE 2.1
Object-Oriented Graphics Rendering Engine
|
#include "OgreHeaderPrefix.h"
#include "Compositor/Pass/OgreCompositorPass.h"
#include "Compositor/OgreCompositorCommon.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorPassCompute |
Implementation of CompositorPass This implementation will render a fullscreen triangle/quad to the RenderTarget using the parameters from definition (rectangle area, whether triangle or quad pass, whether to include frustum corners, etc) More... | |
Namespaces | |
namespace | Ogre |