OGRE 2.1
Object-Oriented Graphics Rendering Engine
|
#include "OgreHeaderPrefix.h"
#include "OgrePrerequisites.h"
#include "OgreIdString.h"
#include "OgreResourceTransition.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorPassDef |
Interface to abstract all types of pass definitions (. More... | |
struct | Ogre::CompositorPassDef::UavDependency |
class | Ogre::CompositorTargetDef |
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef vector< CompositorPassDef * >::type | Ogre::CompositorPassDefVec |
Enumerations | |
enum | Ogre::CompositorPassType { Ogre::PASS_INVALID = 0 , Ogre::PASS_SCENE , Ogre::PASS_QUAD , Ogre::PASS_CLEAR , Ogre::PASS_STENCIL , Ogre::PASS_RESOLVE , Ogre::PASS_DEPTHCOPY , Ogre::PASS_UAV , Ogre::PASS_MIPMAP , Ogre::PASS_COMPUTE , Ogre::PASS_CUSTOM } |
Variables | |
const char * | Ogre::CompositorPassTypeEnumNames [PASS_CUSTOM+1u] |