OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"
#include "Compositor/Pass/OgreCompositorPass.h"
#include "Compositor/Pass/PassMipmap/OgreCompositorPassMipmapDef.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorPassMipmap |
Implementation of CompositorPass This implementation will Mipmap the texture used by this RenderTarget. More... | |
Namespaces | |
namespace | Ogre |