|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
#include "OgreHeaderPrefix.h"#include "Compositor/Pass/OgreCompositorPass.h"#include "Compositor/Pass/PassMipmap/OgreCompositorPassMipmapDef.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::CompositorPassMipmap | 
| Implementation of CompositorPass This implementation will Mipmap the texture used by this RenderTarget.  More... | |
| Namespaces | |
| namespace | Ogre |