|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
#include "OgreHeaderPrefix.h"#include "Compositor/Pass/OgreCompositorPass.h"#include "Compositor/OgreCompositorCommon.h"#include "OgreMaterial.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::CompositorPassQuad | 
| Implementation of CompositorPass This implementation will render a fullscreen triangle/quad to the RenderTarget using the parameters from definition (rectangle area, whether triangle or quad pass, whether to include frustum corners, etc)  More... | |
| Namespaces | |
| namespace | Ogre | 
| namespace | Ogre::v1 |