|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
#include "OgreD3D11Prerequisites.h"#include "OgreHardwareOcclusionQuery.h"#include "OgreD3D11Device.h"| Classes | |
| class | Ogre::D3D11HardwareOcclusionQuery | 
| This is a class that is the DirectX9 implementation of hardware occlusion testing.  More... | |
| Namespaces | |
| namespace | Ogre |