OGRE
2.1
Object-Oriented Graphics Rendering Engine
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OgreGLES2DynamicBuffer.h File Reference
#include "
OgreGLES2Prerequisites.h
"
#include "
Vao/OgreBufferPacked.h
"
Classes
class
Ogre::GLES2DynamicBuffer
GL3+ doesn't support mapping the same buffer twice even if the regions don't overlap.
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Namespaces
namespace
Ogre
RenderSystems
GLES2
include
Vao
OgreGLES2DynamicBuffer.h
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