OGRE 2.1
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
OgreGLSLProgramManager.h File Reference

Classes

class  Ogre::GLSLProgramManager
 Ogre assumes that there are separate programs to deal with but GLSL has one program object that represents the active shader objects during a rendering state. More...
 

Namespaces

namespace  Ogre