|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreSingleton.h"#include "OgreDataStream.h"#include "OgreArchive.h"#include "OgreIteratorWrappers.h"#include "OgreCommon.h"#include "Threading/OgreThreadHeaders.h"#include <ctime>#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::ResourceGroupListener | 
| This abstract class defines an interface which is called back during resource group loading to indicate the progress of the load.  More... | |
| class | Ogre::ResourceGroupManager | 
| This singleton class manages the list of resource groups, and notifying the various resource managers of their obligations to load / unload resources in a group.  More... | |
| struct | Ogre::ResourceGroupManager::ResourceDeclaration | 
| Nested struct defining a resource declaration.  More... | |
| struct | Ogre::ResourceGroupManager::ResourceLocation | 
| Resource location entry.  More... | |
| class | Ogre::ResourceLoadingListener | 
| Namespaces | |
| namespace | Ogre |