|
enum | Ogre::ClipResult { Ogre::CLIPPED_NONE = 0
, Ogre::CLIPPED_SOME = 1
, Ogre::CLIPPED_ALL = 2
} |
| Generic result of clipping. More...
|
|
enum | Ogre::ColourBufferType { Ogre::CBT_BACK = 0x0
, Ogre::CBT_BACK_LEFT
, Ogre::CBT_BACK_RIGHT
} |
| Defines the colour buffer types. More...
|
|
enum | Ogre::CompareFunction {
Ogre::CMPF_ALWAYS_FAIL
, Ogre::CMPF_ALWAYS_PASS
, Ogre::CMPF_LESS
, Ogre::CMPF_LESS_EQUAL
,
Ogre::CMPF_EQUAL
, Ogre::CMPF_NOT_EQUAL
, Ogre::CMPF_GREATER_EQUAL
, Ogre::CMPF_GREATER
,
Ogre::NUM_COMPARE_FUNCTIONS
} |
| Comparison functions used for the depth/stencil buffer operations and others. More...
|
|
enum | Ogre::CullingMode { Ogre::CULL_NONE = 1
, Ogre::CULL_CLOCKWISE = 2
, Ogre::CULL_ANTICLOCKWISE = 3
} |
| Hardware culling modes based on vertex winding. More...
|
|
enum | Ogre::FilterOptions { Ogre::FO_NONE
, Ogre::FO_POINT
, Ogre::FO_LINEAR
, Ogre::FO_ANISOTROPIC
} |
| Filtering options for textures / mipmaps. More...
|
|
enum | Ogre::FilterType { Ogre::FT_MIN
, Ogre::FT_MAG
, Ogre::FT_MIP
} |
|
enum | Ogre::FogMode { Ogre::FOG_NONE
, Ogre::FOG_EXP
, Ogre::FOG_EXP2
, Ogre::FOG_LINEAR
} |
| Fog modes. More...
|
|
enum | Ogre::FrameBufferType { Ogre::FBT_COLOUR = 0x1
, Ogre::FBT_DEPTH = 0x2
, Ogre::FBT_STENCIL = 0x4
} |
| Defines the frame buffer types. More...
|
|
enum | Ogre::InstanceManagerFlags {
Ogre::IM_USE16BIT = 0x0001
, Ogre::IM_VTFBESTFIT = 0x0002
, Ogre::IM_VTFBONEMATRIXLOOKUP = 0x0004
, Ogre::IM_USEBONEDUALQUATERNIONS = 0x0008
,
Ogre::IM_USEONEWEIGHT = 0x0010
, Ogre::IM_FORCEONEWEIGHT = 0x0020
, Ogre::IM_USEALL = IM_USE16BIT|IM_VTFBESTFIT|IM_USEONEWEIGHT
} |
| Flags for the Instance Manager when calculating ideal number of instances per batch. More...
|
|
enum | Ogre::PolygonMode { Ogre::PM_POINTS = 1
, Ogre::PM_WIREFRAME = 2
, Ogre::PM_SOLID = 3
} |
| The polygon mode to use when rasterising. More...
|
|
enum | Ogre::PrePassMode { Ogre::PrePassNone
, Ogre::PrePassCreate
, Ogre::PrePassUse
} |
|
enum | Ogre::SceneMemoryMgrTypes { Ogre::SCENE_DYNAMIC = 0
, Ogre::SCENE_STATIC
, Ogre::NUM_SCENE_MEMORY_MANAGER_TYPES
} |
| The types of NodeMemoryManager & ObjectMemoryManagers. More...
|
|
enum | Ogre::ShadeOptions { Ogre::SO_FLAT
, Ogre::SO_GOURAUD
, Ogre::SO_PHONG
} |
| Light shading modes. More...
|
|
enum | Ogre::ShaderType {
Ogre::VertexShader
, Ogre::PixelShader
, Ogre::GeometryShader
, Ogre::HullShader
,
Ogre::DomainShader
, Ogre::NumShaderTypes
} |
|
enum | Ogre::SortMode { Ogre::SM_DIRECTION
, Ogre::SM_DISTANCE
} |
| Sort mode for billboard-set and particle-system. More...
|
|
enum | Ogre::StencilOperation {
Ogre::SOP_KEEP
, Ogre::SOP_ZERO
, Ogre::SOP_REPLACE
, Ogre::SOP_INCREMENT
,
Ogre::SOP_DECREMENT
, Ogre::SOP_INCREMENT_WRAP
, Ogre::SOP_DECREMENT_WRAP
, Ogre::SOP_INVERT
} |
| Enum describing the various actions which can be taken on the stencil buffer. More...
|
|
enum | Ogre::StereoModeType { Ogre::SMT_NONE = 0x0
, Ogre::SMT_FRAME_SEQUENTIAL
} |
| Defines the stereo mode types. More...
|
|
enum | Ogre::TextureFilterOptions { Ogre::TFO_NONE
, Ogre::TFO_BILINEAR
, Ogre::TFO_TRILINEAR
, Ogre::TFO_ANISOTROPIC
} |
| High-level filtering options providing shortcuts to settings the minification, magnification and mip filters. More...
|
|
enum | Ogre::TrackVertexColourEnum {
Ogre::TVC_NONE = 0x0
, Ogre::TVC_AMBIENT = 0x1
, Ogre::TVC_DIFFUSE = 0x2
, Ogre::TVC_SPECULAR = 0x4
,
Ogre::TVC_EMISSIVE = 0x8
} |
|
enum | Ogre::VertexPass { Ogre::VpNormal
, Ogre::VpShadow
, Ogre::NumVertexPass
} |
|
enum | Ogre::WaveformType {
Ogre::WFT_SINE
, Ogre::WFT_TRIANGLE
, Ogre::WFT_SQUARE
, Ogre::WFT_SAWTOOTH
,
Ogre::WFT_INVERSE_SAWTOOTH
, Ogre::WFT_PWM
} |
| Enumerates the wave types usable with the Ogre engine. More...
|
|
|
size_t | Ogre::alignToNextMultiple (size_t offset, size_t alignment) |
| Aligns the input 'offset' to the next multiple of 'alignment'.
|
|
template<typename T > |
T::iterator | Ogre::efficientVectorRemove (T &container, typename T::iterator &iterator) |
| Used for efficient removal in std::vector and std::deque (like an std::list) However it assumes the order of elements in container is not important or something external to the container holds the index of an element in it (but still should be kept deterministically across machines) Basically it swaps the iterator with the last iterator, and pops back Returns the next iterator.
|
|
uint32 | Ogre::FastHash (const char *data, int len, uint32 hashSoFar=0) |
| Fast general hashing algorithm.
|
|
int _OgreExport | Ogre::findCommandLineOpts (int numargs, char **argv, UnaryOptionList &unaryOptList, BinaryOptionList &binOptList) |
| Locate command-line options of the unary form '-blah' and of the binary form '-blah foo', passing back the index of the next non-option.
|
|
template<typename T > |
uint32 | Ogre::HashCombine (uint32 hashSoFar, const T &data) |
| Combine hashes with same style as boost::hash_combine.
|
|
double | Ogre::max (const double &left, const double &right) |
|
float | Ogre::max (const float &left, const float &right) |
|
double | Ogre::min (const double &left, const double &right) |
|
float | Ogre::min (const float &left, const float &right) |
|
template<typename T > |
std::ostream & | Ogre::operator<< (std::ostream &o, const TRect< T > &r) |
|