|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Used as the light list, sorted. More...
#include <OgreCommon.h>
| Public Member Functions | |
| LightClosest () | |
| LightClosest (Light *_light, size_t _globalIndex, Real _distance) | |
| bool | operator< (const LightClosest &right) const | 
| Public Attributes | |
| Real | distance | 
| size_t | globalIndex | 
| Index to SceneManager::mGlobalLightList. | |
| bool | isDirty | 
| bool | isStatic | 
| Light * | light | 
Used as the light list, sorted.
| 
 | inline | 
| 
 | inline | 
References distance.
| Real Ogre::LightClosest::distance | 
Referenced by operator<().
| size_t Ogre::LightClosest::globalIndex | 
Index to SceneManager::mGlobalLightList.
globalIndex may be == SceneManager::mGlobalLightList.size() if it holds a static light (see CompositorShadowNode::setLightFixedToShadowMap) that is not currently in camera.
| bool Ogre::LightClosest::isDirty | 
| bool Ogre::LightClosest::isStatic | 
| Light* Ogre::LightClosest::light |