OGRE 2.1
Object-Oriented Graphics Rendering Engine
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OgreShaderExTextureAtlasSampler.h File Reference

Classes

struct  Ogre::RTShader::TextureAtlasRecord
 
class  Ogre::RTShader::TextureAtlasSampler
 Implements texture atlas sampling. More...
 
class  Ogre::RTShader::TextureAtlasSamplerFactory
 A factory that enables creation of TextureAtlasSampler instances. More...
 
struct  Ogre::RTShader::TextureAtlasSamplerFactory::TextureAtlasAttib
 

Namespaces

namespace  Ogre
 
namespace  Ogre::RTShader
 

Macros

#define TAS_MAX_TEXTURES   4
 

Typedefs

typedef map< String, TextureAtlasTablePtr >::type Ogre::RTShader::TextureAtlasMap
 
typedef vector< TextureAtlasRecord >::type Ogre::RTShader::TextureAtlasTable
 
typedef SharedPtr< TextureAtlasTableOgre::RTShader::TextureAtlasTablePtr
 

Functions

_OgreRTSSExport void Ogre::RTShader::operator<< (std::ostream &o, const TextureAtlasSamplerFactory::TextureAtlasAttib &tai)
 

Macro Definition Documentation

◆ TAS_MAX_TEXTURES

#define TAS_MAX_TEXTURES   4