#include <OgreShaderExTextureAtlasSampler.h>
◆ TextureAtlasRecord()
◆ atlasTextureName
String Ogre::RTShader::TextureAtlasRecord::atlasTextureName |
◆ height
float Ogre::RTShader::TextureAtlasRecord::height |
◆ indexInAtlas
size_t Ogre::RTShader::TextureAtlasRecord::indexInAtlas |
◆ originalTextureName
String Ogre::RTShader::TextureAtlasRecord::originalTextureName |
◆ posU
float Ogre::RTShader::TextureAtlasRecord::posU |
◆ posV
float Ogre::RTShader::TextureAtlasRecord::posV |
◆ width
float Ogre::RTShader::TextureAtlasRecord::width |
The documentation for this struct was generated from the following file: