| AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit | 
  | beginOcclusionQuery() | Ogre::D3D9HardwareOcclusionQuery | virtual | 
  | D3D9HardwareOcclusionQuery() | Ogre::D3D9HardwareOcclusionQuery |  | 
  | D3D9Resource() | Ogre::D3D9Resource |  | 
  | endOcclusionQuery() | Ogre::D3D9HardwareOcclusionQuery | virtual | 
  | getLastQuerysPixelcount() | Ogre::D3D9HardwareOcclusionQuery |  | 
  | Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount() const | Ogre::HardwareOcclusionQuery | inline | 
  | HardwareOcclusionQuery() | Ogre::HardwareOcclusionQuery |  | 
  | isStillOutstanding(void) | Ogre::D3D9HardwareOcclusionQuery | virtual | 
  | lockDeviceAccess() | Ogre::D3D9Resource | static | 
  | notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareOcclusionQuery | virtual | 
  | notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareOcclusionQuery | virtual | 
  | notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareOcclusionQuery | virtual | 
  | notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareOcclusionQuery | virtual | 
  | operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline | 
  | operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline | 
  | pullOcclusionQuery(unsigned int *NumOfFragments) | Ogre::D3D9HardwareOcclusionQuery | virtual | 
  | unlockDeviceAccess() | Ogre::D3D9Resource | static | 
  | ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline | 
  | ~D3D9HardwareOcclusionQuery() | Ogre::D3D9HardwareOcclusionQuery |  | 
  | ~D3D9Resource() | Ogre::D3D9Resource | virtual | 
  | ~HardwareOcclusionQuery() | Ogre::HardwareOcclusionQuery | virtual |