AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
beginOcclusionQuery() | Ogre::D3D9HardwareOcclusionQuery | virtual |
D3D9HardwareOcclusionQuery() | Ogre::D3D9HardwareOcclusionQuery | |
D3D9Resource() | Ogre::D3D9Resource | |
endOcclusionQuery() | Ogre::D3D9HardwareOcclusionQuery | virtual |
getLastQuerysPixelcount() | Ogre::D3D9HardwareOcclusionQuery | |
Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount() const | Ogre::HardwareOcclusionQuery | inline |
HardwareOcclusionQuery() | Ogre::HardwareOcclusionQuery | |
isStillOutstanding(void) | Ogre::D3D9HardwareOcclusionQuery | virtual |
lockDeviceAccess() | Ogre::D3D9Resource | static |
notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareOcclusionQuery | virtual |
notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareOcclusionQuery | virtual |
notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareOcclusionQuery | virtual |
notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device) | Ogre::D3D9HardwareOcclusionQuery | virtual |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
pullOcclusionQuery(unsigned int *NumOfFragments) | Ogre::D3D9HardwareOcclusionQuery | virtual |
unlockDeviceAccess() | Ogre::D3D9Resource | static |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~D3D9HardwareOcclusionQuery() | Ogre::D3D9HardwareOcclusionQuery | |
~D3D9Resource() | Ogre::D3D9Resource | virtual |
~HardwareOcclusionQuery() | Ogre::HardwareOcclusionQuery | virtual |