OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::D3D9HardwareOcclusionQuery Member List

This is the complete list of members for Ogre::D3D9HardwareOcclusionQuery, including all inherited members.

AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
beginOcclusionQuery()Ogre::D3D9HardwareOcclusionQueryvirtual
D3D9HardwareOcclusionQuery()Ogre::D3D9HardwareOcclusionQuery
D3D9Resource()Ogre::D3D9Resource
endOcclusionQuery()Ogre::D3D9HardwareOcclusionQueryvirtual
getLastQuerysPixelcount()Ogre::D3D9HardwareOcclusionQuery
Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount() constOgre::HardwareOcclusionQueryinline
HardwareOcclusionQuery()Ogre::HardwareOcclusionQuery
isStillOutstanding(void)Ogre::D3D9HardwareOcclusionQueryvirtual
lockDeviceAccess()Ogre::D3D9Resourcestatic
notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device)Ogre::D3D9HardwareOcclusionQueryvirtual
notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device)Ogre::D3D9HardwareOcclusionQueryvirtual
notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device)Ogre::D3D9HardwareOcclusionQueryvirtual
notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device)Ogre::D3D9HardwareOcclusionQueryvirtual
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
pullOcclusionQuery(unsigned int *NumOfFragments)Ogre::D3D9HardwareOcclusionQueryvirtual
unlockDeviceAccess()Ogre::D3D9Resourcestatic
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~D3D9HardwareOcclusionQuery()Ogre::D3D9HardwareOcclusionQuery
~D3D9Resource()Ogre::D3D9Resourcevirtual
~HardwareOcclusionQuery()Ogre::HardwareOcclusionQueryvirtual