|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Represents a Direct3D rendering resource. More...
#include <OgreD3D9Resource.h>
 Inheritance diagram for Ogre::D3D9Resource:
 Inheritance diagram for Ogre::D3D9Resource:| Static Public Member Functions | |
| static void | lockDeviceAccess () | 
| static void | unlockDeviceAccess () | 
Represents a Direct3D rendering resource.
Provide unified interface to handle various device states.
| Ogre::D3D9Resource::D3D9Resource | ( | ) | 
| 
 | virtual | 
| 
 | inlinevirtual | 
| 
 | inlinevirtual | 
| 
 | inlinevirtual | 
Reimplemented in Ogre::D3D9HardwareIndexBuffer, Ogre::D3D9HardwareOcclusionQuery, Ogre::D3D9HardwareVertexBuffer, and Ogre::D3D9Texture.
| 
 | inlinevirtual | 
Reimplemented in Ogre::D3D9HardwareIndexBuffer, Ogre::D3D9HardwareOcclusionQuery, Ogre::D3D9HardwareVertexBuffer, and Ogre::D3D9Texture.