OGRE 2.1
Object-Oriented Graphics Rendering Engine
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IMPORTANT: Plugins must override default dictionary name! Base class that texture plugins derive from. More...
#include <OgreExternalTextureSource.h>
Classes | |
class | CmdFPS |
class | CmdInputFileName |
class | CmdPlayMode |
class | CmdTecPassState |
Public Member Functions | |
ExternalTextureSource () | |
Constructor. | |
virtual | ~ExternalTextureSource () |
Virtual destructor. | |
void | addBaseParams () |
Call from derived classes to ensure the dictionary is setup. | |
virtual void | copyParametersTo (StringInterface *dest) const |
Method for copying this object's parameters to another object. | |
virtual void | createDefinedTexture (const String &sMaterialName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)=0 |
Creates a texture into an already defined material or one that is created new (it's up to plugin to use a material or create one) Before calling, ensure that needed params have been defined via the stringInterface or regular methods. | |
virtual void | destroyAdvancedTexture (const String &sTextureName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)=0 |
What this destroys is dependent on the plugin... See specific plugin doc to know what is all destroyed (normally, plugins will destroy only what they created, or used directly - ie. | |
const String & | getDictionaryStringName (void) const |
Returns dictionary name. | |
int | getFPS () const |
Gets currently set frames per second. | |
const String & | getInputName () const |
Gets currently set input file name. | |
ParamDictionary * | getParamDictionary (void) |
Retrieves the parameter dictionary for this class. | |
const ParamDictionary * | getParamDictionary (void) const |
virtual String | getParameter (const String &name) const |
Generic parameter retrieval method. | |
const ParameterList & | getParameters (void) const |
Retrieves a list of parameters valid for this object. | |
eTexturePlayMode | getPlayMode () const |
Gets currently set play mode. | |
const String & | getPluginStringName (void) const |
Returns the string name of this Plugin (as set by the Plugin) | |
void | getTextureTecPassStateLevel (int &t, int &p, int &s) const |
Get currently selected Texture attribs. | |
virtual bool | initialise ()=0 |
Call this function from manager to init system. | |
void | setFPS (int iFPS) |
Sets the frames per second - plugin may or may not use this. | |
void | setInputName (const String &sIN) |
Sets an input file name - if needed by plugin. | |
virtual bool | setParameter (const String &name, const String &value) |
Generic parameter setting method. | |
virtual void | setParameterList (const NameValuePairList ¶mList) |
Generic multiple parameter setting method. | |
void | setPlayMode (eTexturePlayMode eMode) |
Sets a play mode. | |
void | setTextureTecPassStateLevel (int t, int p, int s) |
Used for attaching texture to Technique, State, and texture unit layer. | |
virtual void | shutDown ()=0 |
Shuts down Plugin. | |
Static Public Member Functions | |
static void | cleanupDictionary () |
Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. | |
IMPORTANT: Plugins must override default dictionary name! Base class that texture plugins derive from.
Any specific requirements that the plugin needs to have defined before texture/material creation must be define using the stringinterface before calling create defined texture... or it will fail, though, it is up to the plugin to report errors to the log file, or raise an exception if need be.
Ogre::ExternalTextureSource::ExternalTextureSource | ( | ) |
Constructor.
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inlinevirtual |
Virtual destructor.
void Ogre::ExternalTextureSource::addBaseParams | ( | ) |
Call from derived classes to ensure the dictionary is setup.
Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.
MaterialManager) initializes.
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inlinevirtualinherited |
Method for copying this object's parameters to another object.
dest | Pointer to object to have it's parameters set the same as this object. |
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pure virtual |
Creates a texture into an already defined material or one that is created new (it's up to plugin to use a material or create one) Before calling, ensure that needed params have been defined via the stringInterface or regular methods.
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pure virtual |
What this destroys is dependent on the plugin... See specific plugin doc to know what is all destroyed (normally, plugins will destroy only what they created, or used directly - ie.
just texture unit)
Returns dictionary name.
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inline |
Gets currently set frames per second.
Gets currently set input file name.
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inlineinherited |
Retrieves the parameter dictionary for this class.
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inlineinherited |
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inlinevirtualinherited |
Generic parameter retrieval method.
name | The name of the parameter to get |
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inherited |
Retrieves a list of parameters valid for this object.
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inline |
Gets currently set play mode.
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inline |
Get currently selected Texture attribs.
Call this function from manager to init system.
Sets the frames per second - plugin may or may not use this.
Sets an input file name - if needed by plugin.
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virtualinherited |
Generic parameter setting method.
name | The name of the parameter to set |
value | String value. Must be in the right format for the type specified in the parameter definition. See the StringConverter class for more information. |
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virtualinherited |
Generic multiple parameter setting method.
paramList | Name/value pair list |
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inline |
Sets a play mode.
Used for attaching texture to Technique, State, and texture unit layer.