OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Class for managing Material settings for Ogre. More...
#include <OgreMaterialManager.h>
Classes | |
class | Listener |
Listener on any general material events. More... | |
Public Types | |
typedef std::pair< ResourcePtr, bool > | ResourceCreateOrRetrieveResult |
typedef map< ResourceHandle, ResourcePtr >::type | ResourceHandleMap |
typedef unordered_map< String, ResourcePtr >::type | ResourceMap |
typedef MapIterator< ResourceHandleMap > | ResourceMapIterator |
typedef unordered_map< String, ResourceMap >::type | ResourceWithGroupMap |
Public Member Functions | |
MaterialManager () | |
Default constructor. | |
virtual | ~MaterialManager () |
Default destructor. | |
virtual Technique * | _arbitrateMissingTechniqueForActiveScheme (Material *mat, unsigned short lodIndex, const Renderable *rend) |
Internal method for sorting out missing technique for a scheme. | |
virtual unsigned short | _getActiveSchemeIndex (void) const |
Internal method - returns the active scheme index. | |
virtual unsigned short | _getSchemeIndex (const String &name) |
Internal method - returns index for a given material scheme name. | |
virtual const String & | _getSchemeName (unsigned short index) |
Internal method - returns name for a given material scheme index. | |
virtual void | _notifyAfterIlluminationPassesCreated (Technique *mat) |
Internal method for sorting out illumination passes for a scheme. | |
virtual void | _notifyBeforeIlluminationPassesCleared (Technique *mat) |
Internal method for sorting out illumination passes for a scheme. | |
virtual void | _notifyResourceLoaded (Resource *res) |
Notify this manager that a resource which it manages has been loaded. | |
virtual void | _notifyResourceTouched (Resource *res) |
Notify this manager that a resource which it manages has been 'touched', i.e. | |
virtual void | _notifyResourceUnloaded (Resource *res) |
Notify this manager that a resource which it manages has been unloaded. | |
virtual void | addListener (Listener *l, const Ogre::String &schemeName=BLANKSTRING) |
Add a listener to handle material events. | |
MaterialPtr | create (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Create a new material. | |
virtual ResourceCreateOrRetrieveResult | createOrRetrieve (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Create a new resource, or retrieve an existing one with the same name if it already exists. | |
virtual ResourcePtr | createResource (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Creates a new blank resource, but does not immediately load it. | |
void | destroyAllResourcePools () |
destroy all pools | |
void | destroyResourcePool (const String &name) |
Destroy a resource pool. | |
void | destroyResourcePool (ResourcePool *pool) |
Destroy a resource pool. | |
virtual const String & | getActiveScheme (void) const |
Returns the name of the active material scheme. | |
virtual ResourcePtr | getByHandle (ResourceHandle handle) |
Retrieves a pointer to a resource by handle, or null if the resource does not exist. | |
MaterialPtr | getByName (const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) |
Get a resource by name. | |
virtual MaterialPtr | getDefaultSettings (void) const |
Returns a pointer to the default Material settings. | |
virtual Real | getLoadingOrder (void) const |
Gets the relative loading order of resources of this type. | |
virtual size_t | getMemoryBudget (void) const |
Get the limit on the amount of memory this resource handler may use. | |
virtual size_t | getMemoryUsage (void) const |
Gets the current memory usage, in bytes. | |
virtual ResourcePtr | getResourceByName (const String &name, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME) |
Retrieves a pointer to a resource by name, or null if the resource does not exist. | |
ResourceMapIterator | getResourceIterator (void) |
Returns an iterator over all resources in this manager. | |
ResourcePool * | getResourcePool (const String &name) |
Create a resource pool, or reuse one that already exists. | |
const String & | getResourceType (void) const |
Gets a string identifying the type of resource this manager handles. | |
virtual const StringVector & | getScriptPatterns (void) const |
Gets the file patterns which should be used to find scripts for this ResourceManager. | |
virtual bool | getVerbose (void) |
Gets whether this manager and its resources habitually produce log output. | |
void | initialise (void) |
Initialises the material manager, which also triggers it to parse all available .program and .material scripts. | |
virtual ResourcePtr | load (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) |
Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters). | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete (void *ptr, void *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz) |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void | parseScript (DataStreamPtr &stream, const String &groupName) |
virtual ResourcePtr | prepare (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false) |
Generic prepare method, used to create a Resource specific to this ResourceManager without using one of the specialised 'prepare' methods (containing per-Resource-type parameters). | |
void | reloadAll (bool reloadableOnly=true) |
Caused all currently loaded resources to be reloaded. | |
virtual void | reloadAll (Resource::LoadingFlags flags) |
Caused all currently loaded resources to be reloaded. | |
void | reloadUnreferencedResources (bool reloadableOnly=true) |
Caused all currently loaded but not referenced by any other object resources to be reloaded. | |
virtual void | remove (const ResourcePtr &r) |
Remove a single resource. | |
virtual void | remove (const String &name) |
Remove a single resource by name. | |
virtual void | remove (ResourceHandle handle) |
Remove a single resource by handle. | |
virtual void | removeAll (void) |
Removes all resources. | |
virtual void | removeListener (Listener *l, const Ogre::String &schemeName=BLANKSTRING) |
Remove a listener handling material events. | |
virtual void | removeUnreferencedResources (bool reloadableOnly=true) |
Remove all resources which are not referenced by any other object. | |
virtual bool | resourceExists (const String &name) |
Returns whether the named resource exists in this manager. | |
virtual bool | resourceExists (ResourceHandle handle) |
Returns whether a resource with the given handle exists in this manager. | |
virtual void | setActiveScheme (const String &schemeName) |
Sets the name of the active material scheme. | |
virtual void | setMemoryBudget (size_t bytes) |
Set a limit on the amount of memory this resource handler may use. | |
virtual void | setVerbose (bool v) |
Sets whether this manager and its resources habitually produce log output. | |
virtual void | unload (const String &name) |
Unloads a single resource by name. | |
virtual void | unload (ResourceHandle handle) |
Unloads a single resource by handle. | |
void | unloadAll (bool reloadableOnly=true) |
Unloads all resources. | |
virtual void | unloadAll (Resource::LoadingFlags flags) |
Unloads all resources. | |
void | unloadUnreferencedResources (bool reloadableOnly=true) |
Unload all resources which are not referenced by any other object. | |
Static Public Member Functions | |
static MaterialManager & | getSingleton (void) |
Override standard Singleton retrieval. | |
static MaterialManager * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
Public Attributes | |
OGRE_AUTO_MUTEX | |
Static Public Attributes | |
static String | DEFAULT_SCHEME_NAME |
Default material scheme. | |
Class for managing Material settings for Ogre.
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inherited |
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inherited |
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inherited |
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inherited |
Ogre::MaterialManager::MaterialManager | ( | ) |
Default constructor.
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virtual |
Default destructor.
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virtual |
Internal method for sorting out missing technique for a scheme.
Internal method - returns the active scheme index.
Internal method - returns index for a given material scheme name.
Internal method - returns name for a given material scheme index.
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virtual |
Internal method for sorting out illumination passes for a scheme.
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virtual |
Internal method for sorting out illumination passes for a scheme.
Notify this manager that a resource which it manages has been loaded.
Notify this manager that a resource which it manages has been 'touched', i.e.
used.
Notify this manager that a resource which it manages has been unloaded.
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virtual |
Add a listener to handle material events.
If schemeName is supplied, the listener will only receive events for that certain scheme.
MaterialPtr Ogre::MaterialManager::create | ( | const String & | name, |
const String & | group, | ||
bool | isManual = false , |
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ManualResourceLoader * | loader = 0 , |
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const NameValuePairList * | createParams = 0 |
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) |
Create a new material.
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virtualinherited |
Create a new resource, or retrieve an existing one with the same name if it already exists.
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virtualinherited |
Creates a new blank resource, but does not immediately load it.
name | The unique name of the resource |
group | The name of the resource group to attach this new resource to |
isManual | Is this resource manually loaded? If so, you should really populate the loader parameter in order that the load process can call the loader back when loading is required. |
loader | Pointer to a ManualLoader implementation which will be called when the Resource wishes to load (should be supplied if you set isManual to true). You can in fact leave this parameter null if you wish, but the Resource will never be able to reload if anything ever causes it to unload. Therefore provision of a proper ManualLoader instance is strongly recommended. |
createParams | If any parameters are required to create an instance, they should be supplied here as name / value pairs |
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inherited |
destroy all pools
Destroy a resource pool.
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inherited |
Destroy a resource pool.
Returns the name of the active material scheme.
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virtualinherited |
Retrieves a pointer to a resource by handle, or null if the resource does not exist.
MaterialPtr Ogre::MaterialManager::getByName | ( | const String & | name, |
const String & | groupName = ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME |
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) |
Get a resource by name.
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inlinevirtual |
Returns a pointer to the default Material settings.
Gets the relative loading order of resources of this type.
Implements Ogre::ScriptLoader.
Get the limit on the amount of memory this resource handler may use.
Gets the current memory usage, in bytes.
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virtualinherited |
Retrieves a pointer to a resource by name, or null if the resource does not exist.
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inlineinherited |
Returns an iterator over all resources in this manager.
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inherited |
Create a resource pool, or reuse one that already exists.
Gets a string identifying the type of resource this manager handles.
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inlinevirtualinherited |
Gets the file patterns which should be used to find scripts for this ResourceManager.
Implements Ogre::ScriptLoader.
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static |
Override standard Singleton retrieval.
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static |
Override standard Singleton retrieval.
Gets whether this manager and its resources habitually produce log output.
Initialises the material manager, which also triggers it to parse all available .program and .material scripts.
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virtualinherited |
Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters).
name | The name of the Resource |
group | The resource group to which this resource will belong |
isManual | Is the resource to be manually loaded? If so, you should provide a value for the loader parameter |
loader | The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter |
loadParams | Optional pointer to a list of name/value pairs containing loading parameters for this type of resource. |
backgroundThread | Optional boolean which lets the load routine know if it is being run on the background resource loading thread |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
operator new, with debug line info
placement operator new
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inlineinherited |
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inlineinherited |
array operator new, with debug line info
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virtual |
Reimplemented from Ogre::ResourceManager.
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virtualinherited |
Generic prepare method, used to create a Resource specific to this ResourceManager without using one of the specialised 'prepare' methods (containing per-Resource-type parameters).
name | The name of the Resource |
group | The resource group to which this resource will belong |
isManual | Is the resource to be manually loaded? If so, you should provide a value for the loader parameter |
loader | The manual loader which is to perform the required actions when this resource is loaded; only applicable when you specify true for the previous parameter |
loadParams | Optional pointer to a list of name/value pairs containing loading parameters for this type of resource. |
backgroundThread | Optional boolean which lets the load routine know if it is being run on the background resource loading thread |
Caused all currently loaded resources to be reloaded.
reloadableOnly | If true (the default), only reload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't loaded again. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. |
References Ogre::Resource::LF_DEFAULT, and Ogre::Resource::LF_INCLUDE_NON_RELOADABLE.
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virtualinherited |
Caused all currently loaded resources to be reloaded.
flags | Allow to restrict processing to only reloadable and/or unreferenced resources. Additionally, reloading could be done with preserving some selected resource states that could be used elsewhere. |
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inlineinherited |
Caused all currently loaded but not referenced by any other object resources to be reloaded.
reloadableOnly | If true (the default), only reloads resources which can be subsequently automatically reloaded. |
References Ogre::Resource::LF_ONLY_UNREFERENCED, and Ogre::Resource::LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE.
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virtualinherited |
Remove a single resource.
Remove a single resource by name.
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virtualinherited |
Remove a single resource by handle.
Removes all resources.
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virtual |
Remove a listener handling material events.
If the listener was added with a custom scheme name, it needs to be supplied here as well.
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virtualinherited |
Remove all resources which are not referenced by any other object.
reloadableOnly | If true (the default), only removes resources which can be subsequently automatically reloaded. |
Returns whether the named resource exists in this manager.
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inlinevirtualinherited |
Returns whether a resource with the given handle exists in this manager.
Sets the name of the active material scheme.
Set a limit on the amount of memory this resource handler may use.
Sets whether this manager and its resources habitually produce log output.
Unloads a single resource by name.
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virtualinherited |
Unloads a single resource by handle.
Unloads all resources.
reloadableOnly | If true (the default), only unload the resource that is reloadable. Because some resources isn't reloadable, they will be unloaded but can't load them later. Thus, you might not want to them unloaded. Or, you might unload all of them, and then populate them manually later. |
References Ogre::Resource::LF_DEFAULT, and Ogre::Resource::LF_INCLUDE_NON_RELOADABLE.
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virtualinherited |
Unloads all resources.
flags | Allow to restrict processing to only reloadable and/or unreferenced resources. |
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inlineinherited |
Unload all resources which are not referenced by any other object.
reloadableOnly | If true (the default), only unloads resources which can be subsequently automatically reloaded. |
References Ogre::Resource::LF_ONLY_UNREFERENCED, and Ogre::Resource::LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE.
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static |
Default material scheme.
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inherited |