|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Interface describing a manual resource loader. More...
#include <OgreResource.h>
 Inheritance diagram for Ogre::ManualResourceLoader:
 Inheritance diagram for Ogre::ManualResourceLoader:| Public Member Functions | |
| ManualResourceLoader () | |
| virtual | ~ManualResourceLoader () | 
| virtual void | loadResource (Resource *resource)=0 | 
| Called when a resource wishes to prepare. | |
| virtual void | prepareResource (Resource *resource) | 
| Called when a resource wishes to load. | |
Interface describing a manual resource loader.
| 
 | inline | 
| 
 | inlinevirtual | 
Called when a resource wishes to prepare.
| resource | The resource which wishes to prepare | 
Implemented in Ogre::v1::MeshManager, and Ogre::Font.
Called when a resource wishes to load.
Note that this could get called in a background thread even in just a semithreaded ogre (OGRE_THREAD_SUPPORT==2). Thus, you must not access the rendersystem from this callback. Do that stuff in loadResource.
| resource | The resource which wishes to load |