AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup | |
FocusedShadowCameraSetup(void) | Ogre::FocusedShadowCameraSetup | |
getMaxDistance() const | Ogre::ShadowCameraSetup | inline |
getMinDistance() const | Ogre::ShadowCameraSetup | inline |
getShadowCamera(const SceneManager *sm, const Camera *cam, const Light *light, Camera *texCam, size_t iteration, const Vector2 &viewportRealSize) const | Ogre::FocusedShadowCameraSetup | virtual |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
ShadowCameraSetup() | Ogre::ShadowCameraSetup | inline |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~DefaultShadowCameraSetup() | Ogre::DefaultShadowCameraSetup | virtual |
~FocusedShadowCameraSetup(void) | Ogre::FocusedShadowCameraSetup | virtual |
~ShadowCameraSetup() | Ogre::ShadowCameraSetup | inlinevirtual |