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|  | GL3PlusTexBufferEmulatedPacked (size_t internalBufStartBytes, size_t numElements, uint32 bytesPerElement, uint32 numElementsPadding, BufferType bufferType, void *initialData, bool keepAsShadow, VaoManager *vaoManager, GL3PlusBufferInterface *bufferInterface, Ogre::PixelFormat pf) | 
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| virtual | ~GL3PlusTexBufferEmulatedPacked () | 
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| size_t | _getFinalBufferStart (void) const | 
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| size_t | _getInternalBufferStart (void) const | 
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| size_t | _getInternalNumElements (void) const | 
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| size_t | _getInternalTotalSizeBytes (void) const | 
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| void | _setBufferInterface (BufferInterface *bufferInterface) | 
|  | For internal use. 
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| void | _setShadowCopy (void *copy) | 
|  | This will not delete the existing shadow copy so it can be used for other purposes if it is not needed call OGRE_FREE_SIMD( m->getShadowCopy(), MEMCATEGORY_GEOMETRY ) before calling this function. 
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| void | advanceFrame (void) | 
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| virtual void | bindBufferCS (uint16 slot, size_t offset=0, size_t sizeBytes=0) | 
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| virtual void | bindBufferDS (uint16 slot, size_t offset=0, size_t sizeBytes=0) | 
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| virtual void | bindBufferGS (uint16 slot, size_t offset=0, size_t sizeBytes=0) | 
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| virtual void | bindBufferHS (uint16 slot, size_t offset=0, size_t sizeBytes=0) | 
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| virtual void | bindBufferPS (uint16 slot, size_t offset=0, size_t sizeBytes=0) | 
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| virtual void | bindBufferVS (uint16 slot, size_t offset=0, size_t sizeBytes=0) | 
|  | Binds the texture buffer to the given slot in the Vertex/Pixel/Geometry/Hull/Domain/Compute Shader. 
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| BufferInterface * | getBufferInterface (void) const | 
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| virtual BufferPackedTypes | getBufferPackedType (void) const | 
|  | Useful to query which one is the derived class. 
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| BufferType | getBufferType (void) const | 
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| size_t | getBytesPerElement (void) const | 
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| MappingState | getMappingState (void) const | 
|  | Returns the mapping state. 
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| size_t | getNumElements (void) const | 
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| PixelFormat | getPixelFormat (void) const | 
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| const void * | getShadowCopy (void) const | 
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| size_t | getTotalSizeBytes (void) const | 
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| bool | isCurrentlyMapped (void) const | 
|  | Returns whether the buffer is currently mapped. 
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| void *RESTRICT_ALIAS_RETURN | map (size_t elementStart, size_t elementCount, bool bAdvanceFrame=true) | 
|  | Maps the specified region to a pointer the CPU can access. 
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|  | 
| void | operator delete (void *ptr) | 
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| void | operator delete (void *ptr, const char *, int, const char *) | 
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| void | operator delete (void *ptr, void *) | 
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| void | operator delete[] (void *ptr) | 
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| void | operator delete[] (void *ptr, const char *, int, const char *) | 
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| void * | operator new (size_t sz) | 
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| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
|  | operator new, with debug line info 
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| void * | operator new (size_t sz, void *ptr) | 
|  | placement operator new 
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| void * | operator new[] (size_t sz) | 
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
|  | array operator new, with debug line info 
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| AsyncTicketPtr | readRequest (size_t elementStart, size_t elementCount) | 
|  | Async data read request. 
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|  | 
| void | regressFrame (void) | 
|  | Performs the opposite of. 
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| void | unmap (UnmapOptions unmapOption, size_t flushStartElem=0, size_t flushSizeElem=0) | 
|  | Unmaps or flushes the region mapped with. 
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|  | 
| virtual void | upload (const void *data, size_t elementStart, size_t elementCount) | 
|  | Sends the provided data to the GPU. 
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|  |