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OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Metal doesn't support "DISCARD" like D3D9/D3D11 (and OpenGL but often it's broken) where we requested to map a write-only buffer and the API would discard the previous contents (thus allowing us to avoid a stall until the GPU is done with the region) More...
#include <OgreMetalDiscardBufferManager.h>
Classes | |
struct | UnsafeBlock |
Public Types | |
typedef vector< UnsafeBlock >::type | UnsafeBlockVec |
Metal doesn't support "DISCARD" like D3D9/D3D11 (and OpenGL but often it's broken) where we requested to map a write-only buffer and the API would discard the previous contents (thus allowing us to avoid a stall until the GPU is done with the region)
We need Discard for the v1 interfaces. So we need to emulate it. This class does exactly this.
Ogre::MetalDiscardBufferManager::MetalDiscardBufferManager | ( | MetalDevice * | device, |
VaoManager * | vaoManager | ||
) |
Ogre::MetalDiscardBufferManager::~MetalDiscardBufferManager | ( | ) |
void Ogre::MetalDiscardBufferManager::_getBlock | ( | MetalDiscardBuffer * | discardBuffer | ) |
For internal use.
Retrieves a fresh new block. The old block will be returned to a pool until it's safe to reuse again. Used by the DiscardBuffer when map( DISCARD ) is called.
discardBuffer | Buffer to assign a new region. |
MetalDiscardBuffer * Ogre::MetalDiscardBufferManager::createDiscardBuffer | ( | size_t | bufferSize, |
uint16 | alignment | ||
) |
Creates a buffer that supports discarding to hold the required size.
bufferSize | Requested size in bytes. |
alignment | Alignment requirements. |
void Ogre::MetalDiscardBufferManager::destroyDiscardBuffer | ( | MetalDiscardBuffer * | discardBuffer | ) |
Destroys an existing MetalDiscardBuffer, releasing its memory.
discardBuffer | MetalDiscardBuffer to destroy |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
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inlineinherited |
operator new, with debug line info
placement operator new
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inlineinherited |
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inlineinherited |
array operator new, with debug line info