OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::Pool< T > Class Template Reference

Template class describing a simple pool of items. More...

#include <OgreResourceManager.h>

Public Member Functions

 Pool ()
 
virtual ~Pool ()
 
virtual void addItem (const T &i)
 Add a new item to the pool.
 
virtual void clear ()
 Clear the pool.
 
virtual std::pair< bool, T > removeItem ()
 Get the next item from the pool.
 

Detailed Description

template<typename T>
class Ogre::Pool< T >

Template class describing a simple pool of items.

Constructor & Destructor Documentation

◆ Pool()

template<typename T >
Ogre::Pool< T >::Pool ( )
inline

◆ ~Pool()

template<typename T >
virtual Ogre::Pool< T >::~Pool ( )
inlinevirtual

Member Function Documentation

◆ addItem()

template<typename T >
virtual void Ogre::Pool< T >::addItem ( const T &  i)
inlinevirtual

Add a new item to the pool.

References OGRE_LOCK_AUTO_MUTEX.

◆ clear()

template<typename T >
virtual void Ogre::Pool< T >::clear ( )
inlinevirtual

Clear the pool.

Reimplemented in Ogre::ResourceManager::ResourcePool.

References OGRE_LOCK_AUTO_MUTEX.

◆ removeItem()

template<typename T >
virtual std::pair< bool, T > Ogre::Pool< T >::removeItem ( )
inlinevirtual

Get the next item from the pool.

Returns
pair indicating whether there was a free item, and the item if so

References OGRE_LOCK_AUTO_MUTEX.


The documentation for this class was generated from the following file: