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|  | SceneManagerFactory () | 
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| virtual | ~SceneManagerFactory () | 
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| virtual SceneManager * | createInstance (const String &instanceName, size_t numWorkerThreads, InstancingThreadedCullingMethod threadedCullingMethod)=0 | 
|  | Create a new instance of a SceneManager. 
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| virtual void | destroyInstance (SceneManager *instance)=0 | 
|  | Destroy an instance of a SceneManager. 
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| virtual const SceneManagerMetaData & | getMetaData (void) const | 
|  | Get information about the SceneManager type created by this factory. 
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| void | operator delete (void *ptr) | 
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| void | operator delete (void *ptr, const char *, int, const char *) | 
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| void | operator delete (void *ptr, void *) | 
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| void | operator delete[] (void *ptr) | 
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| void | operator delete[] (void *ptr, const char *, int, const char *) | 
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| void * | operator new (size_t sz) | 
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| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
|  | operator new, with debug line info 
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| void * | operator new (size_t sz, void *ptr) | 
|  | placement operator new 
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| void * | operator new[] (size_t sz) | 
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
|  | array operator new, with debug line info 
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Class which will create instances of a given SceneManager.