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| SceneManagerFactory () |
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virtual | ~SceneManagerFactory () |
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virtual SceneManager * | createInstance (const String &instanceName, size_t numWorkerThreads, InstancingThreadedCullingMethod threadedCullingMethod)=0 |
| Create a new instance of a SceneManager.
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virtual void | destroyInstance (SceneManager *instance)=0 |
| Destroy an instance of a SceneManager.
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virtual const SceneManagerMetaData & | getMetaData (void) const |
| Get information about the SceneManager type created by this factory.
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
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void * | operator new (size_t sz, void *ptr) |
| placement operator new
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
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Class which will create instances of a given SceneManager.