|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Interface definition for a handler of requests. More...
#include <OgreWorkQueue.h>
 Inheritance diagram for Ogre::WorkQueue::RequestHandler:
 Inheritance diagram for Ogre::WorkQueue::RequestHandler:| Public Member Functions | |
| RequestHandler () | |
| virtual | ~RequestHandler () | 
| virtual bool | canHandleRequest (const Request *req, const WorkQueue *srcQ) | 
| Return whether this handler can process a given request. | |
| virtual Response * | handleRequest (const Request *req, const WorkQueue *srcQ)=0 | 
| The handler method every subclass must implement. | |
Interface definition for a handler of requests.
| 
 | inline | 
| 
 | inlinevirtual | 
| 
 | inlinevirtual | 
Return whether this handler can process a given request.
Reimplemented in Ogre::Page, Ogre::Terrain, Ogre::TerrainGroup, Ogre::TerrainLodManager, and Ogre::ResourceBackgroundQueue.
| 
 | pure virtual | 
The handler method every subclass must implement.
If a failure is encountered, return a Response with a failure result rather than raise an exception.
| req | The Request structure, which is effectively owned by the handler during this call. It must be attached to the returned Response regardless of success or failure. | 
| srcQ | The work queue that this request originated from | 
Implemented in Ogre::Page, Ogre::Terrain, Ogre::TerrainGroup, Ogre::TerrainLodManager, Ogre::TerrainPagedWorldSection, Ogre::Volume::ChunkHandler, and Ogre::ResourceBackgroundQueue.