OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::v1::AnimationStateControllerValue Class Reference

ControllerValue wrapper class for AnimationState. More...

#include <OgreAnimationState.h>

+ Inheritance diagram for Ogre::v1::AnimationStateControllerValue:

Public Member Functions

 AnimationStateControllerValue (AnimationState *targetAnimationState)
 Constructor, pass in the target animation state.
 
 ~AnimationStateControllerValue ()
 Destructor (parent already virtual)
 
Real getValue (void) const
 ControllerValue implementation.
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
voidoperator new (size_t sz)
 
voidoperator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
 
voidoperator new (size_t sz, void *ptr)
 placement operator new
 
voidoperator new[] (size_t sz)
 
voidoperator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
 
void setValue (Real value)
 ControllerValue implementation.
 

Detailed Description

ControllerValue wrapper class for AnimationState.

Remarks
In Azathoth and earlier, AnimationState was a ControllerValue but this actually causes memory problems since Controllers delete their values automatically when there are no further references to them, but AnimationState is deleted explicitly elsewhere so this causes double-free problems. This wrapper acts as a bridge and it is this which is destroyed automatically.

Constructor & Destructor Documentation

◆ AnimationStateControllerValue()

Ogre::v1::AnimationStateControllerValue::AnimationStateControllerValue ( AnimationState targetAnimationState)
inline

Constructor, pass in the target animation state.

◆ ~AnimationStateControllerValue()

Ogre::v1::AnimationStateControllerValue::~AnimationStateControllerValue ( )
inline

Destructor (parent already virtual)

Member Function Documentation

◆ getValue()

Real Ogre::v1::AnimationStateControllerValue::getValue ( void  ) const
virtual

ControllerValue implementation.

Implements Ogre::ControllerValue< Real >.

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void ptr,
const char ,
int  ,
const char  
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void ptr,
void  
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void ptr,
const char ,
int  ,
const char  
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char file,
int  line,
const char func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char file,
int  line,
const char func 
)
inlineinherited

array operator new, with debug line info

◆ setValue()

void Ogre::v1::AnimationStateControllerValue::setValue ( Real  value)
virtual

ControllerValue implementation.

Implements Ogre::ControllerValue< Real >.


The documentation for this class was generated from the following file: