ControllerValue wrapper class for AnimationState.
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#include <OgreAnimationState.h>
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| AnimationStateControllerValue (AnimationState *targetAnimationState) |
| Constructor, pass in the target animation state.
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| ~AnimationStateControllerValue () |
| Destructor (parent already virtual)
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Real | getValue (void) const |
| ControllerValue implementation.
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
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void * | operator new (size_t sz, void *ptr) |
| placement operator new
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
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void | setValue (Real value) |
| ControllerValue implementation.
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◆ AnimationStateControllerValue()
Ogre::v1::AnimationStateControllerValue::AnimationStateControllerValue |
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AnimationState * |
targetAnimationState | ) |
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inline |
Constructor, pass in the target animation state.
◆ ~AnimationStateControllerValue()
Ogre::v1::AnimationStateControllerValue::~AnimationStateControllerValue |
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inline |
Destructor (parent already virtual)
◆ getValue()
Real Ogre::v1::AnimationStateControllerValue::getValue |
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void |
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const |
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virtual |
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
operator new, with debug line info
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
array operator new, with debug line info
◆ setValue()
void Ogre::v1::AnimationStateControllerValue::setValue |
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Real |
value | ) |
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virtual |
The documentation for this class was generated from the following file: