ControllerValue wrapper class for AnimationState.  
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#include <OgreAnimationState.h>
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|  | AnimationStateControllerValue (AnimationState *targetAnimationState) | 
|  | Constructor, pass in the target animation state. 
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|  | ~AnimationStateControllerValue () | 
|  | Destructor (parent already virtual) 
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| Real | getValue (void) const | 
|  | ControllerValue implementation. 
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| void | operator delete (void *ptr) | 
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| void | operator delete (void *ptr, const char *, int, const char *) | 
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| void | operator delete (void *ptr, void *) | 
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| void | operator delete[] (void *ptr) | 
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| void | operator delete[] (void *ptr, const char *, int, const char *) | 
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| void * | operator new (size_t sz) | 
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| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
|  | operator new, with debug line info 
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| void * | operator new (size_t sz, void *ptr) | 
|  | placement operator new 
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|  | 
| void * | operator new[] (size_t sz) | 
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
|  | array operator new, with debug line info 
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| void | setValue (Real value) | 
|  | ControllerValue implementation. 
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◆ AnimationStateControllerValue()
  
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          | Ogre::v1::AnimationStateControllerValue::AnimationStateControllerValue | ( | AnimationState * | targetAnimationState | ) |  |  | inline | 
 
Constructor, pass in the target animation state. 
 
 
◆ ~AnimationStateControllerValue()
  
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          | Ogre::v1::AnimationStateControllerValue::~AnimationStateControllerValue | ( |  | ) |  |  | inline | 
 
Destructor (parent already virtual) 
 
 
◆ getValue()
  
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          | Real Ogre::v1::AnimationStateControllerValue::getValue | ( | void |  | ) | const |  | virtual | 
 
 
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
operator new, with debug line info 
 
 
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
array operator new, with debug line info 
 
 
◆ setValue()
  
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          | void Ogre::v1::AnimationStateControllerValue::setValue | ( | Real | value | ) |  |  | virtual | 
 
 
The documentation for this class was generated from the following file: