|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
Class encapsulating a set of AnimationState objects. More...
#include <OgreAnimationState.h>
 Inheritance diagram for Ogre::v1::AnimationStateSet:
 Inheritance diagram for Ogre::v1::AnimationStateSet:| Public Member Functions | |
| AnimationStateSet () | |
| Create a blank animation state set. | |
| AnimationStateSet (const AnimationStateSet &rhs) | |
| Create an animation set by copying the contents of another. | |
| ~AnimationStateSet () | |
| void | _notifyAnimationStateEnabled (AnimationState *target, bool enabled) | 
| Internal method respond to enable/disable an animation state. | |
| void | _notifyDirty (void) | 
| Set the dirty flag and dirty frame number on this state set. | |
| void | copyMatchingState (AnimationStateSet *target) const | 
| Copy the state of any matching animation states from this to another. | |
| AnimationState * | createAnimationState (const String &animName, Real timePos, Real length, Real weight=1.0, bool enabled=false) | 
| Create a new AnimationState instance. | |
| AnimationState * | getAnimationState (const String &name) const | 
| Get an animation state by the name of the animation. | |
| AnimationStateIterator | getAnimationStateIterator (void) | 
| Get an iterator over all the animation states in this set. | |
| ConstAnimationStateIterator | getAnimationStateIterator (void) const | 
| Get an iterator over all the animation states in this set. | |
| unsigned long | getDirtyFrameNumber (void) const | 
| Get the latest animation state been altered frame number. | |
| ConstEnabledAnimationStateIterator | getEnabledAnimationStateIterator (void) const | 
| Get an iterator over all the enabled animation states in this set. | |
| bool | hasAnimationState (const String &name) const | 
| Tests if state for the named animation is present. | |
| bool | hasEnabledAnimationState (void) const | 
| Tests if exists enabled animation state in this set. | |
| void | operator delete (void *ptr) | 
| void | operator delete (void *ptr, const char *, int, const char *) | 
| void | operator delete (void *ptr, void *) | 
| void | operator delete[] (void *ptr) | 
| void | operator delete[] (void *ptr, const char *, int, const char *) | 
| void * | operator new (size_t sz) | 
| void * | operator new (size_t sz, const char *file, int line, const char *func) | 
| operator new, with debug line info | |
| void * | operator new (size_t sz, void *ptr) | 
| placement operator new | |
| void * | operator new[] (size_t sz) | 
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) | 
| array operator new, with debug line info | |
| void | removeAllAnimationStates (void) | 
| Remove all animation states. | |
| void | removeAnimationState (const String &name) | 
| Remove animation state with the given name. | |
| Public Attributes | |
| OGRE_AUTO_MUTEX | |
| Mutex, public for external locking if needed. | |
Class encapsulating a set of AnimationState objects.
| Ogre::v1::AnimationStateSet::AnimationStateSet | ( | ) | 
Create a blank animation state set.
| Ogre::v1::AnimationStateSet::AnimationStateSet | ( | const AnimationStateSet & | rhs | ) | 
Create an animation set by copying the contents of another.
| Ogre::v1::AnimationStateSet::~AnimationStateSet | ( | ) | 
| void Ogre::v1::AnimationStateSet::_notifyAnimationStateEnabled | ( | AnimationState * | target, | 
| bool | enabled | ||
| ) | 
Internal method respond to enable/disable an animation state.
Set the dirty flag and dirty frame number on this state set.
| void Ogre::v1::AnimationStateSet::copyMatchingState | ( | AnimationStateSet * | target | ) | const | 
Copy the state of any matching animation states from this to another.
| AnimationState * Ogre::v1::AnimationStateSet::createAnimationState | ( | const String & | animName, | 
| Real | timePos, | ||
| Real | length, | ||
| Real | weight = 1.0, | ||
| bool | enabled = false | ||
| ) | 
Create a new AnimationState instance.
| animName | The name of the animation | 
| timePos | Starting time position | 
| length | Length of the animation to play | 
| weight | Weight to apply the animation with | 
| enabled | Whether the animation is enabled | 
| AnimationState * Ogre::v1::AnimationStateSet::getAnimationState | ( | const String & | name | ) | const | 
Get an animation state by the name of the animation.
| AnimationStateIterator Ogre::v1::AnimationStateSet::getAnimationStateIterator | ( | void | ) | 
Get an iterator over all the animation states in this set.
| ConstAnimationStateIterator Ogre::v1::AnimationStateSet::getAnimationStateIterator | ( | void | ) | const | 
Get an iterator over all the animation states in this set.
Get the latest animation state been altered frame number.
| ConstEnabledAnimationStateIterator Ogre::v1::AnimationStateSet::getEnabledAnimationStateIterator | ( | void | ) | const | 
Get an iterator over all the enabled animation states in this set.
Tests if state for the named animation is present.
Tests if exists enabled animation state in this set.
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
| 
 | inlineinherited | 
operator new, with debug line info
placement operator new
| 
 | inlineinherited | 
| 
 | inlineinherited | 
array operator new, with debug line info
Remove animation state with the given name.
| Ogre::v1::AnimationStateSet::OGRE_AUTO_MUTEX | 
Mutex, public for external locking if needed.