Factory object for creating BillboardSet instances.
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#include <OgreBillboardSet.h>
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| BillboardSetFactory () |
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| ~BillboardSetFactory () |
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virtual MovableObject * | createInstance (IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, const NameValuePairList *params=0) |
| Create a new instance of the object.
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void | destroyInstance (MovableObject *obj) |
| Destroy an instance of the object.
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const String & | getType (void) const |
| Get the type of the object to be created.
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
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void * | operator new (size_t sz, void *ptr) |
| placement operator new
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
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Factory object for creating BillboardSet instances.
◆ BillboardSetFactory()
Ogre::v1::BillboardSetFactory::BillboardSetFactory |
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inline |
◆ ~BillboardSetFactory()
Ogre::v1::BillboardSetFactory::~BillboardSetFactory |
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inline |
◆ createInstance()
Create a new instance of the object.
- Parameters
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manager | The SceneManager instance that will be holding the instance once created. |
params | Name/value pair list of additional parameters required to construct the object (defined per subtype). Optional. |
◆ destroyInstance()
◆ getType()
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
operator new, with debug line info
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
array operator new, with debug line info
◆ FACTORY_TYPE_NAME
String Ogre::v1::BillboardSetFactory::FACTORY_TYPE_NAME |
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static |
The documentation for this class was generated from the following file: