|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreMovableObject.h"#include "OgreRenderable.h"#include "OgreRadixSort.h"#include "OgreCommon.h"#include "OgreResourceGroupManager.h"#include "OgreRenderQueue.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::v1::BillboardSet | 
| A collection of billboards (faces which are always facing the given direction) with the same (default) dimensions, material and which are fairly close proximity to each other.  More... | |
| class | Ogre::v1::BillboardSetFactory | 
| Factory object for creating BillboardSet instances.  More... | |
| Namespaces | |
| namespace | Ogre | 
| namespace | Ogre::v1 | 
| Enumerations | |
| enum | Ogre::v1::BillboardOrigin { Ogre::v1::BBO_TOP_LEFT , Ogre::v1::BBO_TOP_CENTER , Ogre::v1::BBO_TOP_RIGHT , Ogre::v1::BBO_CENTER_LEFT , Ogre::v1::BBO_CENTER , Ogre::v1::BBO_CENTER_RIGHT , Ogre::v1::BBO_BOTTOM_LEFT , Ogre::v1::BBO_BOTTOM_CENTER , Ogre::v1::BBO_BOTTOM_RIGHT } | 
| Enum covering what exactly a billboard's position means (center, top-left etc).  More... | |
| enum | Ogre::v1::BillboardRotationType { Ogre::v1::BBR_VERTEX , Ogre::v1::BBR_TEXCOORD } | 
| The rotation type of billboard.  More... | |
| enum | Ogre::v1::BillboardType { Ogre::v1::BBT_POINT , Ogre::v1::BBT_ORIENTED_COMMON , Ogre::v1::BBT_ORIENTED_SELF , Ogre::v1::BBT_PERPENDICULAR_COMMON , Ogre::v1::BBT_PERPENDICULAR_SELF } | 
| The type of billboard to use.  More... | |