|  | OGRE 2.1
    Object-Oriented Graphics Rendering Engine | 
#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreIdString.h"#include "OgreGpuProgram.h"#include "OgreGpuProgramParams.h"#include "OgreMatrix4.h"#include "OgreMaterial.h"#include "OgrePlane.h"#include "OgreVector4.h"#include "OgreException.h"#include "OgreUserObjectBindings.h"#include "OgreLodStrategy.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"| Classes | |
| class | Ogre::Renderable | 
| Abstract class defining the interface all renderable objects must implement.  More... | |
| class | Ogre::RenderableAnimated | 
| Namespaces | |
| namespace | Ogre | 
| Typedefs | |
| typedef FastArray< VertexArrayObject * > | Ogre::VertexArrayObjectArray |