OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreIdString.h"
#include "OgreGpuProgram.h"
#include "OgreGpuProgramParams.h"
#include "OgreMatrix4.h"
#include "OgreMaterial.h"
#include "OgrePlane.h"
#include "OgreVector4.h"
#include "OgreException.h"
#include "OgreUserObjectBindings.h"
#include "OgreLodStrategy.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::Renderable |
Abstract class defining the interface all renderable objects must implement. More... | |
class | Ogre::RenderableAnimated |
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef FastArray< VertexArrayObject * > | Ogre::VertexArrayObjectArray |