OGRE 2.1
Object-Oriented Graphics Rendering Engine
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#include <OgreResourceTransition.h>
Public Attributes | |
void * | mRsData |
ResourceLayout::Layout | newLayout |
ResourceLayout::Layout | oldLayout |
uint32 | readBarrierBits |
uint32 | writeBarrierBits |
void* Ogre::ResourceTransition::mRsData |
ResourceLayout::Layout Ogre::ResourceTransition::newLayout |
ResourceLayout::Layout Ogre::ResourceTransition::oldLayout |
uint32 Ogre::ResourceTransition::readBarrierBits |
uint32 Ogre::ResourceTransition::writeBarrierBits |