OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::ResourceTransition Struct Reference

#include <OgreResourceTransition.h>

Public Attributes

voidmRsData
 
ResourceLayout::Layout newLayout
 
ResourceLayout::Layout oldLayout
 
uint32 readBarrierBits
 
uint32 writeBarrierBits
 

Member Data Documentation

◆ mRsData

void* Ogre::ResourceTransition::mRsData

◆ newLayout

ResourceLayout::Layout Ogre::ResourceTransition::newLayout

◆ oldLayout

ResourceLayout::Layout Ogre::ResourceTransition::oldLayout

◆ readBarrierBits

uint32 Ogre::ResourceTransition::readBarrierBits

◆ writeBarrierBits

uint32 Ogre::ResourceTransition::writeBarrierBits

The documentation for this struct was generated from the following file: