OGRE 2.1
Object-Oriented Graphics Rendering Engine
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Ogre::TerrainLayerSampler Struct Reference

Description of a sampler that will be used with each layer. More...

#include <OgreTerrainMaterialGenerator.h>

Public Member Functions

 TerrainLayerSampler ()
 
 TerrainLayerSampler (const String &aliasName, PixelFormat fmt)
 
bool operator== (const TerrainLayerSampler &s) const
 

Public Attributes

String alias
 A descriptive name that is merely used to assist in recognition.
 
PixelFormat format
 The format required of this texture.
 

Detailed Description

Description of a sampler that will be used with each layer.

Constructor & Destructor Documentation

◆ TerrainLayerSampler() [1/2]

Ogre::TerrainLayerSampler::TerrainLayerSampler ( )
inline

References Ogre::PF_UNKNOWN.

◆ TerrainLayerSampler() [2/2]

Ogre::TerrainLayerSampler::TerrainLayerSampler ( const String aliasName,
PixelFormat  fmt 
)
inline

Member Function Documentation

◆ operator==()

bool Ogre::TerrainLayerSampler::operator== ( const TerrainLayerSampler s) const
inline

Member Data Documentation

◆ alias

String Ogre::TerrainLayerSampler::alias

A descriptive name that is merely used to assist in recognition.

◆ format

PixelFormat Ogre::TerrainLayerSampler::format

The format required of this texture.


The documentation for this struct was generated from the following file: