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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"#include "Compositor/Pass/OgreCompositorPassDef.h"#include "OgrePixelFormatGpu.h"#include "ogrestd/map.h"#include "OgreHeaderSuffix.h"Classes | |
| struct | Ogre::BoundUav |
| class | Ogre::CompositorPass |
| Abstract class for compositor passes. More... | |
| struct | Ogre::CompositorTexture |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
| typedef vector< CompositorTexture >::type | Ogre::CompositorTextureVec |