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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"#include "OgrePrerequisites.h"#include "OgreIdString.h"#include "OgreResourceTransition.h"#include "OgreRenderPassDescriptor.h"#include "ogrestd/vector.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::CompositorPassDef |
| Interface to abstract all types of pass definitions (. More... | |
| struct | Ogre::CompositorPassDef::UavDependency |
| struct | Ogre::CompositorPassDef::ViewportRect |
| class | Ogre::CompositorTargetDef |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
| typedef vector< CompositorPassDef * >::type | Ogre::CompositorPassDefVec |
Variables | |
| const char * | Ogre::CompositorPassTypeEnumNames [PASS_CUSTOM+1u] |