OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"
#include "OgrePrerequisites.h"
#include "OgreIdString.h"
#include "OgreResourceTransition.h"
#include "OgreRenderPassDescriptor.h"
#include "ogrestd/vector.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::CompositorPassDef |
Interface to abstract all types of pass definitions (. More... | |
struct | Ogre::CompositorPassDef::UavDependency |
struct | Ogre::CompositorPassDef::ViewportRect |
class | Ogre::CompositorTargetDef |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef vector< CompositorPassDef * >::type | Ogre::CompositorPassDefVec |
Variables | |
const char * | Ogre::CompositorPassTypeEnumNames [PASS_CUSTOM+1u] |