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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgreHeaderPrefix.h"#include "Compositor/Pass/OgreCompositorPass.h"#include "Compositor/OgreCompositorCommon.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::CompositorPassCompute |
| Implementation of CompositorPass This implementation will render a fullscreen triangle/quad to the RenderTarget using the parameters from definition (rectangle area, whether triangle or quad pass, whether to include frustum corners, etc) More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |