OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreD3D11DeviceResource.h File Reference
#include "OgreD3D11Prerequisites.h"
#include "ogrestd/vector.h"

Classes

class  Ogre::D3D11DeviceResource
 Represents a Direct3D rendering resource. More...
 
class  Ogre::D3D11DeviceResourceManager
 Singleton that is used to propagate device state changed notifications. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/