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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreCommon.h"#include "OgreResourceTransition.h"#include "OgrePixelFormatGpu.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| struct | Ogre::DescriptorSetUav |
| Descriptor sets describe what uavs should be bound together in one place. More... | |
| struct | Ogre::DescriptorSetUav::BufferSlot |
| struct | Ogre::DescriptorSetUav::Slot |
| struct | Ogre::DescriptorSetUav::TextureSlot |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |