OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreResourceTransition.h"
#include "OgrePixelFormatGpu.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
struct | Ogre::DescriptorSetUav |
Descriptor sets describe what uavs should be bound together in one place. More... | |
struct | Ogre::DescriptorSetUav::BufferSlot |
struct | Ogre::DescriptorSetUav::Slot |
struct | Ogre::DescriptorSetUav::TextureSlot |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |