OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
|
#include "OgrePrerequisites.h"
#include "OgreIdString.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::GpuResource |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Ogre::GpuPageOutStrategy | |
Ogre::GpuResidency | |
Enumerations | |
enum | Ogre::GpuPageOutStrategy::GpuPageOutStrategy { Ogre::GpuPageOutStrategy::SaveToSystemRam, Ogre::GpuPageOutStrategy::Discard, Ogre::GpuPageOutStrategy::AlwaysKeepSystemRamCopy } |
When a resource is no longer resident, we need to know what to do with the resource CPU side. More... | |
enum | Ogre::GpuResidency::GpuResidency { Ogre::GpuResidency::OnStorage, Ogre::GpuResidency::OnSystemRam, Ogre::GpuResidency::Resident } |