OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreGpuResource.h File Reference
#include "OgrePrerequisites.h"
#include "OgreIdString.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::GpuResource
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::GpuPageOutStrategy
 
 Ogre::GpuResidency
 

Enumerations

enum  Ogre::GpuPageOutStrategy::GpuPageOutStrategy { Ogre::GpuPageOutStrategy::SaveToSystemRam, Ogre::GpuPageOutStrategy::Discard, Ogre::GpuPageOutStrategy::AlwaysKeepSystemRamCopy }
 When a resource is no longer resident, we need to know what to do with the resource CPU side. More...
 
enum  Ogre::GpuResidency::GpuResidency { Ogre::GpuResidency::OnStorage, Ogre::GpuResidency::OnSystemRam, Ogre::GpuResidency::Resident }