OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreHlmsBufferManager.h File Reference
#include "OgrePrerequisites.h"
#include "OgreHlms.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"

Classes

class  Ogre::HlmsBufferManager
 Managing constant and texture buffers for sending shader parameters is a very similar process to most Hlms implementations using them. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define _OgreHlmsCommonExport
 

Macro Definition Documentation

◆ _OgreHlmsCommonExport

#define _OgreHlmsCommonExport