OGRE  2.2.4
Object-Oriented Graphics Rendering Engine
OgreHlmsPbsMobile.h File Reference

Classes

class  Ogre::HlmsPbsMobile
 Physically based shading implementation specfically designed for OpenGL ES 2.0 and other RenderSystems which do not support uniform buffers. More...
 
struct  Ogre::PbsMobileProperty
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/