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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Classes | |
| struct | Ogre::LodIndexBuffer |
| Thread-safe buffer for storing Hardware index buffer. More... | |
| struct | Ogre::LodInputBuffer |
| Data representing all required information from a Mesh. Used by LodInputProviderBuffer. More... | |
| struct | Ogre::LodInputBuffer::Submesh |
| struct | Ogre::LodOutputBuffer |
| Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer. More... | |
| struct | Ogre::LodOutputBuffer::Submesh |
| struct | Ogre::LodVertexBuffer |
| Thread-safe buffer for storing Hardware vertex buffer. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |