OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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Thread-safe buffer for storing Hardware vertex buffer. More...
#include <OgreLodBuffer.h>
Public Member Functions | |
void | fillBuffer (Ogre::v1::VertexData *data) |
Public Attributes | |
Ogre::SharedPtr< Vector3 > | vertexBuffer |
size_t | vertexCount |
Ogre::SharedPtr< Vector3 > | vertexNormalBuffer |
Thread-safe buffer for storing Hardware vertex buffer.
void Ogre::LodVertexBuffer::fillBuffer | ( | Ogre::v1::VertexData * | data | ) |
Ogre::SharedPtr<Vector3> Ogre::LodVertexBuffer::vertexBuffer |
size_t Ogre::LodVertexBuffer::vertexCount |
Ogre::SharedPtr<Vector3> Ogre::LodVertexBuffer::vertexNormalBuffer |