OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePlanarReflectionsPrerequisites.h"
#include "OgreIdString.h"
#include "OgrePlane.h"
#include "OgreVector2.h"
#include "Math/Array/OgreArrayConfig.h"
#include "Math/Array/OgreArrayVector3.h"
#include "Math/Array/OgreArrayQuaternion.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
struct | Ogre::ArrayActorPlane |
Actors are defined by a plane and a rectangle that limits that plane. More... | |
class | Ogre::PlanarReflectionActor |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |