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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreTextureUnitState.h"#include "OgreCommon.h"#include "OgreRenderSystemCapabilities.h"#include "OgreConfigOptionMap.h"#include "OgreGpuProgram.h"#include "OgrePlane.h"#include "OgreHardwareVertexBuffer.h"#include "OgreResourceTransition.h"#include "OgrePixelFormatGpu.h"#include "OgreViewport.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::RenderSystem |
| Defines the functionality of a 3D API. More... | |
| class | Ogre::RenderSystem::Listener |
| Defines a listener on the custom events that this render system can raise. More... | |
| struct | Ogre::RenderSystem::Metrics |
| struct | Ogre::RenderSystem::RenderSystemContext |
| struct | Ogre::RenderWindowDescription |
| Render window creation parameters. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
| typedef map< uint16, TextureGpuVec >::type | Ogre::DepthBufferMap2 |
| typedef map< TextureGpu *, uint16 >::type | Ogre::DepthBufferRefMap |
| typedef vector< RenderWindowDescription >::type | Ogre::RenderWindowDescriptionList |
| Render window creation parameters container. More... | |
| typedef set< TextureGpu * >::type | Ogre::TextureGpuSet |
Enumerations | |
| enum | Ogre::TexCoordCalcMethod { Ogre::TEXCALC_NONE, Ogre::TEXCALC_ENVIRONMENT_MAP, Ogre::TEXCALC_ENVIRONMENT_MAP_PLANAR, Ogre::TEXCALC_ENVIRONMENT_MAP_REFLECTION, Ogre::TEXCALC_ENVIRONMENT_MAP_NORMAL, Ogre::TEXCALC_PROJECTIVE_TEXTURE } |
| Enum describing the ways to generate texture coordinates. More... | |