OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "OgreTextureUnitState.h"
#include "OgreCommon.h"
#include "OgreRenderSystemCapabilities.h"
#include "OgreConfigOptionMap.h"
#include "OgreGpuProgram.h"
#include "OgrePlane.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreResourceTransition.h"
#include "OgrePixelFormatGpu.h"
#include "OgreViewport.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Classes | |
class | Ogre::RenderSystem |
Defines the functionality of a 3D API. More... | |
class | Ogre::RenderSystem::Listener |
Defines a listener on the custom events that this render system can raise. More... | |
struct | Ogre::RenderSystem::Metrics |
struct | Ogre::RenderSystem::RenderSystemContext |
struct | Ogre::RenderWindowDescription |
Render window creation parameters. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef map< uint16, TextureGpuVec >::type | Ogre::DepthBufferMap2 |
typedef map< TextureGpu *, uint16 >::type | Ogre::DepthBufferRefMap |
typedef vector< RenderWindowDescription >::type | Ogre::RenderWindowDescriptionList |
Render window creation parameters container. More... | |
typedef set< TextureGpu * >::type | Ogre::TextureGpuSet |
Enumerations | |
enum | Ogre::TexCoordCalcMethod { Ogre::TEXCALC_NONE, Ogre::TEXCALC_ENVIRONMENT_MAP, Ogre::TEXCALC_ENVIRONMENT_MAP_PLANAR, Ogre::TEXCALC_ENVIRONMENT_MAP_REFLECTION, Ogre::TEXCALC_ENVIRONMENT_MAP_NORMAL, Ogre::TEXCALC_PROJECTIVE_TEXTURE } |
Enum describing the ways to generate texture coordinates. More... | |