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OGRE
2.2.4
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"#include "OgreHardwareBuffer.h"#include "OgreSharedPtr.h"#include "OgreColourValue.h"#include "OgreHlmsPso.h"#include "Vao/OgreVertexBufferPacked.h"#include "ogrestd/list.h"#include "OgreHeaderPrefix.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::v1::HardwareVertexBuffer |
| Specialisation of HardwareBuffer for a vertex buffer. More... | |
| class | Ogre::v1::HardwareVertexBufferSharedPtr |
| Shared pointer implementation used to share vertex buffers. More... | |
| class | Ogre::v1::VertexBufferBinding |
| Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements. More... | |
| class | Ogre::v1::VertexDeclaration |
| This class declares the format of a set of vertex inputs, which can be issued to the rendering API through a RenderOperation. More... | |
| class | Ogre::v1::VertexElement |
| This class declares the usage of a single vertex buffer as a component of a complete VertexDeclaration. More... | |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
| Ogre::v1 | |
Typedefs | |
| typedef HardwareBufferLockGuard | Ogre::v1::HardwareVertexBufferLockGuard |
| Locking helper. More... | |