Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements.
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| | VertexBufferBinding () |
| | Constructor, should not be called direct, use HardwareBufferManager::createVertexBufferBinding. More...
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| virtual | ~VertexBufferBinding () |
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| virtual void | closeGaps (BindingIndexMap &bindingIndexMap) |
| | Remove any gaps in the bindings. More...
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| virtual const VertexBufferBindingMap & | getBindings (void) const |
| | Gets a read-only version of the buffer bindings. More...
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| virtual const HardwareVertexBufferSharedPtr & | getBuffer (unsigned short index) const |
| | Gets the buffer bound to the given source index. More...
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| virtual size_t | getBufferCount (void) const |
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| virtual bool | getHasInstanceData () const |
| | Returns true if this binding has an element that contains instance data. More...
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| virtual unsigned short | getLastBoundIndex (void) const |
| | Gets the last bound index. More...
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| virtual unsigned short | getNextIndex (void) const |
| | Gets the highest index which has already been set, plus 1. More...
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| virtual bool | hasGaps (void) const |
| | Check whether any gaps in the bindings. More...
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| virtual bool | isBufferBound (unsigned short index) const |
| | Gets whether a buffer is bound to the given source index. More...
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| void | operator delete (void *ptr) |
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| void | operator delete (void *ptr, void *) |
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| void | operator delete (void *ptr, const char *, int, const char *) |
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| void | operator delete[] (void *ptr) |
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| void | operator delete[] (void *ptr, const char *, int, const char *) |
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| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info More...
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| void * | operator new (size_t sz) |
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new More...
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info More...
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| void * | operator new[] (size_t sz) |
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| virtual void | setBinding (unsigned short index, const HardwareVertexBufferSharedPtr &buffer) |
| | Set a binding, associating a vertex buffer with a given index. More...
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| virtual void | unsetAllBindings (void) |
| | Removes all the bindings. More...
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| virtual void | unsetBinding (unsigned short index) |
| | Removes an existing binding. More...
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Records the state of all the vertex buffer bindings required to provide a vertex declaration with the input data it needs for the vertex elements.
- Like the other classes in this functional area, these binding maps should be created and destroyed using the HardwareBufferManager.